Sign in
wishvane

How many copies did Die for Valhalla! sell?

Estimated copies sold
≈ 4k–7k
$14k–$39k after Steam's cut $26k–$59k before Steam's cut
from 143 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Die for Valhalla! and predicted how it would do from its 8 similar games. Every figure here, including Die for Valhalla!'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 704k–1.2M
best case 11.7M (Castle Crashers®)
Games like Die for Valhalla!

A typical game among these

≈ 704k–1.2M copies

≈ $5.3M–$11.0M after Steam's cut

from ~16k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Castle Crashers® at ≈ 8.9M–14.5M copies, ≈ $36.7M–$98.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 5 to 15k.
The genre you'd be entering
These games
The similar games share Hack and Slash (8 of 8) and Beat 'em up (7 of 8).
The winners
Winners here lead with Co-op + Beat 'em up, priced around $15.
When they shipped
The similar games span 2012 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Castle Crashers®
2012
Est. copies
≈ 8.9M–14.5M
8.6x vs typical
SteamSpy 5M–10M
Est. revenue
$36.7M–$98.7M after Steam's cut $66.8M–$151.9M before Steam's cut
$14.99
141k reviews
Overwhelmingly Positive
2DOnline Co-Op
ONE PIECE: PIRATE WARRIORS 4
2023
Est. copies
≈ 545k–886k
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.1M after Steam's cut $10.9M–$24.8M before Steam's cut
$39.99
22k reviews
Very Positive
AnimeHack and Slash
Whiskey & Zombies: The Great Southern Zombie Escape
2020
Est. copies
≈ 496–806
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
$9.99
20 reviews
Positive
Beat 'em upTop-Down Shooter
Lost Castle / 失落城堡
2016
Est. copies
≈ 998k–1.6M
SteamSpy 1M–2M
Est. revenue
$2.7M–$7.4M after Steam's cut $5.0M–$11.3M before Steam's cut
$9.99
24k reviews
Very Positive
4 Player LocalAction Roguelike
Lone Wolf
2024
Est. copies
≈ 347–564
too small to compare
SteamSpy 20k–50k
Est. revenue
$2k–$5k after Steam's cut $3k–$8k before Steam's cut
$19.99
14 reviews
Positive
2.5DBeat 'em up
Like a Dragon: Ishin!
2023
Est. copies
≈ 160k–260k
SteamSpy 100k–200k
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before Steam's cut
$39.99
6k reviews
Very Positive
ActionAdventure
One Piece Pirate Warriors 3
2015
Est. copies
≈ 534k–867k
SteamSpy 500k–1M
Est. revenue
$5.9M–$15.8M after Steam's cut $10.7M–$24.3M before Steam's cut
$39.99
11k reviews
Mostly Positive
AnimeAction
Gauntlet™ Slayer Edition
2014
Est. copies
≈ 577k–937k
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
$19.99
10k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.