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wishvane

How many copies did The Bureau: XCOM Declassified sell?

Estimated copies sold
≈ 627k–1.0M
$3.4M–$9.3M after Steam's cut $6.3M–$14.3M before the cut
from 12k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Bureau: XCOM Declassified out and predicted the genre from its 8 similar games. Every figure here, including The Bureau: XCOM Declassified's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.8M–5.4M
best case 36.7M (Apex Legends™)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3.8M–5.4M copies
≈ $23.1M–$53.0M after Steam's cut
from ~99k reviews
Best case
≈ 27.9M–45.4M copies
Apex Legends™
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on FPS (5 of 8) and Shooter (5 of 8).
The winners
Winners here lead with Battle Royale + FPS. The breakout hits carry Battle Royale + PvP + First-Person; a typical game here doesn't.
The era
The games you compared span 2009 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

PlanetSide 2
2012
Est. copies
≈ 3.9M–6.3M
SteamSpy 5M–10M
Est. revenue
Free
Free
75k reviews
Very Positive
Free to PlayFPS
Splitgate
2019
Est. copies
≈ 3.2M–5.2M
SteamSpy 5M–10M
Est. revenue
Free
Free
111k reviews
Very Positive
Free to PlayFPS
Apex Legends™
2020
Est. copies
≈ 27.9M–45.4M
11x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
1.1M reviews
Mixed
Free to PlayBattle Royale
XCOM® 2
2016
Est. copies
≈ 4.3M–7.1M
SteamSpy 5M–10M
Est. revenue
$23.9M–$64.2M after Steam's cut $43.4M–$98.8M before the cut
$19.99
109k reviews
Very Positive
IsometricTurn-Based Combat
XCOM: Enemy Unknown
2012
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.8M before the cut
$14.99
58k reviews
Very Positive
Turn-Based StrategyTactical
METAL GEAR SOLID V: THE PHANTOM PAIN
2015
Est. copies
≈ 5.0M–8.1M
SteamSpy 2M–5M
Est. revenue
$41.0M–$110.3M after Steam's cut $74.6M–$169.7M before the cut
$29.99
107k reviews
Very Positive
StealthOpen World
STAR WARS™ Battlefront II (Classic, 2005)
2009
Est. copies
≈ 2.8M–4.6M
SteamSpy 2M–5M
Est. revenue
$7.7M–$20.8M after Steam's cut $14.1M–$32.0M before the cut
$9.99
54k reviews
Very Positive
ActionMultiplayer
STAR WARS™ Battlefront™ II
2020
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$28.7M–$77.2M after Steam's cut $52.2M–$118.8M before the cut
$39.99
99k reviews
Very Positive
MultiplayerShooter

Sizing up your own game? See what its genre can realistically do before you build it.