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How big is Tribal Wars?

Estimated players who have it
≈ 21k–34k
from 840 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tribal Wars and predicted how it would do from its 8 similar games. Every figure here, including Tribal Wars's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 765–13k
best case 24k (Eximius: Seize the Frontline)
Games like Tribal Wars

A typical game among these

≈ 765–13k copies

≈ $4k–$50k after Steam's cut

from ~95 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: Eximius: Seize the Frontline at ≈ 18k–30k copies, ≈ $100k–$270k after Steam's cut.

What their first month looked like
About half the games that made it here had over 20 reviews in their first month; the range was 7 to 390.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Base-Building (6 of 8) and FPS (4 of 8).
The winners
Winners here lead with Team-Based + Isometric, priced around $20.
When they shipped
The similar games span 2018 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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≈ 9k–15k
3.9x vs typical
SteamSpy 20k–50k
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Band of Defenders
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≈ 12k–20k
4.2x vs typical
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$33k–$90k after Steam's cut $61k–$138k before Steam's cut
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FPSWargame
Sengoku:Battle Royal
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Rebirth evolution
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$8k–$23k after Steam's cut $15k–$35k before Steam's cut
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138 reviews
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Eximius: Seize the Frontline
2021
Est. copies
≈ 18k–30k
7.8x vs typical
SteamSpy 20k–50k
Est. revenue
$100k–$270k after Steam's cut $183k–$416k before Steam's cut
$19.99
737 reviews
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Team-Based3D
Survive The Troll
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≈ 223–363
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9 user reviews
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Incursion: Reforged
2022
Est. copies
≈ 546–887
SteamSpy under 20k
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$749–$2k after Steam's cut $1k–$3k before Steam's cut
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Class-BasedFPS
Last Gang Standing
2022
Est. copies
≈ 595–967
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before Steam's cut
$10.99
24 reviews
Positive
Base-BuildingReal Time Tactics

Sizing up your own game? See how many copies games in its genre usually sell before you build it.