Sign in
wishvane

How many copies did Thief: Deadly Shadows sell?

Estimated copies sold
≈ 135k–219k
$333k–$896k after Steam's cut $606k–$1.4M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Thief: Deadly Shadows out and predicted the genre from its 8 similar games. Every figure here, including Thief: Deadly Shadows's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9.3M–17.2M
best case 46.0M (PAYDAY 2)
The First-Person genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 9.3M–17.2M copies
≈ $54.2M–$100.6M after Steam's cut
from ~223k reviews
Best case
≈ 35.0M–56.9M copies
PAYDAY 2 · ≈ $96.2M–$258.7M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on First-Person (6 of 8) and Co-op (4 of 8).
The winners
Winners here lead with Co-op + FPS, priced around $10.
The era
The games you compared span 2012 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Dying Light
2015
Est. copies
≈ 22.8M–37.1M
2.2x vs typical
SteamSpy 10M–20M
Est. revenue
$156.7M–$421.4M after Steam's cut $285.0M–$648.3M before the cut
$24.99
492k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
R.E.P.O.
2025
Est. copies
≈ 9.9M–16.0M
1.8x vs typical
SteamSpy 10M–20M
Est. revenue
$27.1M–$72.9M after Steam's cut $49.3M–$112.1M before the cut
$9.99
411k reviews
Overwhelmingly Positive
HorrorOnline Co-Op
Metro 2033 Redux
2014
Est. copies
≈ 7.2M–11.7M
SteamSpy 5M–10M
Est. revenue
$39.6M–$106.6M after Steam's cut $72.1M–$164.0M before the cut
$19.99
139k reviews
Very Positive
Post-apocalypticFPS
Metro Exodus
2020
Est. copies
≈ 3.5M–5.8M
SteamSpy 2M–5M
Est. revenue
$29.2M–$78.5M after Steam's cut $53.1M–$120.8M before the cut
$29.99
134k reviews
Very Positive
Post-apocalypticFPS
Outlast
2013
Est. copies
≈ 7.1M–11.6M
SteamSpy 2M–5M
Est. revenue
$29.5M–$79.2M after Steam's cut $53.6M–$121.8M before the cut
$14.99
137k reviews
Overwhelmingly Positive
HorrorFirst-Person
PAYDAY 2
2013
Est. copies
≈ 35.0M–56.9M
3.0x vs typical
SteamSpy 20M–50M
Est. revenue
$96.2M–$258.7M after Steam's cut $174.9M–$398.0M before the cut
$9.99
674k reviews
Very Positive
Co-opAction
Schedule I
2025
Est. copies
≈ 7.4M–12.0M
SteamSpy 10M–20M
Est. revenue
$40.7M–$109.3M after Steam's cut $73.9M–$168.2M before the cut
$19.99
308k reviews
Overwhelmingly Positive
Far Cry 3
2012
Est. copies
≈ 6.8M–11.1M
SteamSpy 2M–5M
Est. revenue
$37.6M–$101.0M after Steam's cut $68.3M–$155.4M before the cut
$19.99
131k reviews
Very Positive
Open WorldFPS

Sizing up your own game? See what its genre can realistically do before you build it.