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How many copies did Marshmallow Melee sell?

Estimated copies sold
≈ 3k–5k
$11k–$31k after Steam's cut $21k–$48k before Steam's cut
from 81 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Marshmallow Melee and predicted how it would do from its 8 similar games. Every figure here, including Marshmallow Melee's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 39k–163k
best case 519k (EVERSPACE™)
Games like Marshmallow Melee

A typical game among these

≈ 39k–163k copies

≈ $310k–$1.4M after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: EVERSPACE™ at ≈ 395k–642k copies, ≈ $2.2M–$5.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 393 reviews in their first month; the range was 178 to 893.
The genre you'd be entering
These games
The similar games share Action Roguelike (7 of 8) and VR (5 of 8).
The winners
Winners here lead with Space + Action Roguelike, priced around $20.
When they shipped
The similar games span 2013 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Monstrum
2015
Est. copies
≈ 184k–300k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$912k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$17.99
4k reviews
Very Positive
Battle Talent
2023
Est. copies
≈ 32k–52k
SteamSpy 20k–50k
Est. revenue
$174k–$469k after Steam's cut $317k–$721k before Steam's cut
$19.99
1k reviews
Mostly Positive
VRSwordplay
EVERSPACE™
2017
Est. copies
≈ 395k–642k
7.9x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before Steam's cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike
Sublevel Zero Redux
2015
Est. copies
≈ 26k–42k
SteamSpy 50k–100k
Est. revenue
$106k–$286k after Steam's cut $193k–$440k before Steam's cut
$14.99
529 reviews
Very Positive
IndieAction
In Death
2018
Est. copies
≈ 30k–49k
SteamSpy 50k–100k
Est. revenue
$249k–$670k after Steam's cut $453k–$1.0M before Steam's cut
$29.99
994 reviews
Very Positive
VRAction
Clone Drone in the Hyperdome
2024
Est. copies
≈ 27k–44k
SteamSpy 50k–100k
Est. revenue
$149k–$401k after Steam's cut $271k–$617k before Steam's cut
$19.99
1k reviews
Very Positive
ActionSwordplay
Legend of Dungeon
2013
Est. copies
≈ 104k–168k
SteamSpy 200k–500k
Est. revenue
$285k–$766k after Steam's cut $518k–$1.2M before Steam's cut
$9.99
2k reviews
Mostly Positive
Action RoguelikeRogue-like
Medal of Honor™: Above and Beyond
2020
Est. copies
≈ 65k–106k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$720k–$1.9M after Steam's cut $1.3M–$3.0M before Steam's cut
$39.99
3k reviews
Mixed
ActionVR

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