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wishvane

How many copies did Trancelation sell?

Estimated copies sold
≈ 835–1k
$2k–$6k after Steam's cut $4k–$9k before the cut
from 29 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trancelation out and predicted the genre from its 8 similar games. Every figure here, including Trancelation's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 819k–3.5M
best case 42.5M (Geometry Dash)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 819k–3.5M copies
≈ $4.7M–$14.2M after Steam's cut
from ~31k reviews
Best case
≈ 32.4M–52.6M copies
Geometry Dash · ≈ $44.4M–$119.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Rhythm (8 of 8) and Music (7 of 8).
The winners
Winners here lead with Music + Level Editor, priced around $5.
The era
The games you compared span 2008 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Muse Dash
2019
Est. copies
≈ 3.5M–5.7M
4.0x vs typical
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.9M before the cut
$2.99
122k reviews
Very Positive
MusicRhythm
Hatsune Miku: Project DIVA Mega Mix+
2022
Est. copies
≈ 558k–906k
SteamSpy 500k–1M
Est. revenue
$6.0M–$16.2M after Steam's cut $11.0M–$25.0M before the cut
$39.39
23k reviews
Very Positive
RhythmAnime
Geometry Dash
2014
Est. copies
≈ 32.4M–52.6M
20x vs typical
SteamSpy 5M–10M
Est. revenue
$44.4M–$119.5M after Steam's cut $80.8M–$183.9M before the cut
$4.99
623k reviews
Very Positive
DifficultMusic
DJMAX RESPECT V
2020
Est. copies
≈ 916k–1.5M
SteamSpy 1M–2M
Est. revenue
$12.6M–$33.8M after Steam's cut $22.9M–$52.1M before the cut
$49.99
35k reviews
Very Positive
RhythmMusic
AudioSurf
2008
Est. copies
≈ 577k–937k
SteamSpy 1M–2M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before the cut
$9.99
11k reviews
Overwhelmingly Positive
MusicRhythm
Rhythm Doctor
2025
Est. copies
≈ 640k–1.0M
SteamSpy 500k–1M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.5M before the cut
$19.99
27k reviews
Overwhelmingly Positive
RhythmMusic
A Dance of Fire and Ice
2019
Est. copies
≈ 2.4M–3.8M
2.7x vs typical
SteamSpy 2M–5M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.1M before the cut
$5.99
82k reviews
Very Positive
RhythmMusic
Super Hexagon
2012
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
$2.99
25k reviews
Overwhelmingly Positive
DifficultGreat Soundtrack

Sizing up your own game? See what its genre can realistically do before you build it.