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How many copies did Trackmania United Forever sell?

Estimated copies sold
≈ 178k–289k
$1.5M–$3.9M after Steam's cut $2.7M–$6.1M before Steam's cut
from 3k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Trackmania United Forever and predicted how it would do from its 8 similar games. Every figure here, including Trackmania United Forever's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 12k–105k
best case 555k (TrackMania² Stadium)
Games like Trackmania United Forever

A typical game among these

≈ 12k–105k copies

≈ $215k–$1.3M after Steam's cut

from ~751 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: TrackMania² Stadium at ≈ 423k–687k copies, ≈ $1.2M–$3.1M after Steam's cut.

The genre you'd be entering
These games
The similar games share Level Editor (8 of 8) and Racing (8 of 8).
The winners
Winners here lead with Racing + Automobile Sim, priced around $10.
When they shipped
The similar games span 2013 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Vacuum Pilot
2022
Est. copies
≈ 5k–8k
SteamSpy 50k–100k
Est. revenue
Free
Free
204 reviews
Very Positive
Time AttackMultiplayer
TrackMania² Valley
2013
Est. copies
≈ 40k–65k
SteamSpy 50k–100k
Est. revenue
$221k–$593k after Steam's cut $401k–$913k before Steam's cut
$19.99
635 reviews
Very Positive
RacingSports
TrackMania² Stadium
2013
Est. copies
≈ 423k–687k
8.9x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$9.99
7k reviews
Very Positive
RacingMultiplayer
Trackmania® Turbo
2016
Est. copies
≈ 67k–109k
2.2x vs typical
SteamSpy 100k–200k
Est. revenue
$739k–$2.0M after Steam's cut $1.3M–$3.1M before Steam's cut
$39.99
2k reviews
Mixed
RacingArcade
TrackMania² Canyon
2013
Est. copies
≈ 118k–192k
2.5x vs typical
SteamSpy 200k–500k
Est. revenue
$650k–$1.7M after Steam's cut $1.2M–$2.7M before Steam's cut
$19.99
2k reviews
Very Positive
RacingMultiplayer
Action Henk
2015
Est. copies
≈ 42k–69k
SteamSpy 100k–200k
Est. revenue
$174k–$469k after Steam's cut $317k–$721k before Steam's cut
$14.99
867 reviews
Very Positive
RacingAction
Trackmania² Lagoon
2017
Est. copies
≈ 11k–17k
SteamSpy 50k–100k
Est. revenue
$58k–$157k after Steam's cut $106k–$241k before Steam's cut
$19.99
308 reviews
Mixed
RacingSports
Super Pilot
2018
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$17k–$46k after Steam's cut $31k–$70k before Steam's cut
$12.99
156 reviews
Very Positive
RacingIndie

Sizing up your own game? See how many copies games in its genre usually sell before you build it.