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How many copies did TrackMania² Valley sell?

Estimated copies sold
≈ 40k–65k
$221k–$593k after Steam's cut $401k–$913k before Steam's cut
from 635 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid TrackMania² Valley and predicted how it would do from its 8 similar games. Every figure here, including TrackMania² Valley's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 124k–313k
best case 2.0M (TrackMania Nations Forever)
Games like TrackMania² Valley

A typical game among these

≈ 124k–313k copies

≈ $784k–$1.9M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: TrackMania Nations Forever at ≈ 1.5M–2.5M copies.

The genre you'd be entering
These games
The similar games share Racing (8 of 8) and Level Editor (6 of 8).
The winners
Winners here lead with Racing + Automobile Sim.
When they shipped
The similar games span 2008 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

TrackMania Nations Forever
2008
Est. copies
≈ 1.5M–2.5M
9.9x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
24k reviews
Very Positive
RacingFree to Play
Rocket Boots Mania
2025
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$28k–$76k after Steam's cut $51k–$117k before Steam's cut
$14.99
276 reviews
Very Positive
SportsParkour
Trackmania United Forever
2008
Est. copies
≈ 178k–289k
SteamSpy 200k–500k
Est. revenue
$1.5M–$3.9M after Steam's cut $2.7M–$6.1M before Steam's cut
$29.99
3k reviews
Very Positive
RacingMultiplayer
Trials Fusion™
2014
Est. copies
≈ 140k–228k
SteamSpy 200k–500k
Est. revenue
$770k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$19.99
3k reviews
Mixed
RacingMultiplayer
MXGP 2020 - The Official Motocross Videogame
2020
Est. copies
≈ 24k–40k
SteamSpy 20k–50k
Est. revenue
$201k–$540k after Steam's cut $365k–$831k before Steam's cut
$29.99
982 reviews
Very Positive
RacingSports
TrackMania² Stadium
2013
Est. copies
≈ 423k–687k
2.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$9.99
7k reviews
Very Positive
RacingMultiplayer
TrackMania² Canyon
2013
Est. copies
≈ 118k–192k
SteamSpy 200k–500k
Est. revenue
$650k–$1.7M after Steam's cut $1.2M–$2.7M before Steam's cut
$19.99
2k reviews
Very Positive
RacingMultiplayer
Trials Evolution: Gold Edition
2013
Est. copies
≈ 154k–251k
SteamSpy 200k–500k
Est. revenue
$848k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$19.99
2k reviews
Mostly Positive
RacingAction

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