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How many copies did Rocket Boots Mania sell?

Estimated copies sold
≈ 7k–11k
$28k–$76k after Steam's cut $51k–$117k before Steam's cut
from 276 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Rocket Boots Mania and predicted how it would do from its 8 similar games. Every figure here, including Rocket Boots Mania's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 43k–102k
best case 2.0M (SpeedRunners)
Games like Rocket Boots Mania

A typical game among these

≈ 43k–102k copies

≈ $271k–$550k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: SpeedRunners at ≈ 1.5M–2.5M copies, ≈ $6.4M–$17.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 495 reviews in their first month; the range was 197 to 1k.
The genre you'd be entering
These games
The similar games share Racing (6 of 8) and Flight (4 of 8).
The winners
Winners here lead with Character Customization + Emotional, priced around $15. The breakout hits carry Action + Relaxing + Casual; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Biped
2020
Est. copies
≈ 287k–466k
5.6x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.1M–$4.9M before Steam's cut
$14.99
12k reviews
Very Positive
Character CustomizationEmotional
Superflight
2017
Est. copies
≈ 399k–648k
5.6x vs typical
SteamSpy 500k–1M
Est. revenue
$328k–$881k after Steam's cut $596k–$1.4M before Steam's cut
$2.99
12k reviews
Overwhelmingly Positive
FlightIndie
SpeedRunners
2016
Est. copies
≈ 1.5M–2.5M
18x vs typical
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.2M after Steam's cut $11.6M–$26.4M before Steam's cut
$14.99
37k reviews
Very Positive
MultiplayerRacing
TRYP FPV: Drone Racer Simulator
2022
Est. copies
≈ 80k–130k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$374k–$1.0M after Steam's cut $680k–$1.5M before Steam's cut
$16.99
3k reviews
Very Positive
Early AccessFlight
Liftoff®: FPV Drone Racing
2018
Est. copies
≈ 429k–697k
6.8x vs typical
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$19.99
14k reviews
Overwhelmingly Positive
SimulationFlight
FPV SkyDive : FPV Drone Simulator
2021
Est. copies
≈ 77k–125k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
FlightExploration
Kreedz Climbing
2017
Est. copies
≈ 35k–57k
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Very Positive
Free to PlayRacing
Turbo Golf Racing
2024
Est. copies
≈ 26k–42k
SteamSpy 50k–100k
Est. revenue
$71k–$192k after Steam's cut $130k–$295k before Steam's cut
$9.99
1k reviews
Very Positive
RacingGolf

Sizing up your own game? See how many copies games in its genre usually sell before you build it.