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How many copies did The Invincible sell?

Estimated copies sold
≈ 341k–554k
$2.8M–$7.6M after Steam's cut $5.1M–$11.6M before Steam's cut
from 14k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Invincible and predicted how it would do from its 8 similar games. Every figure here, including The Invincible's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 672k–1.5M
best case 8.6M (Detroit: Become Human)
Games like The Invincible

A typical game among these

≈ 672k–1.5M copies

≈ $10.6M–$34.3M after Steam's cut

from ~32k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is FPS (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Detroit: Become Human at ≈ 6.6M–10.7M copies, ≈ $72.1M–$193.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 8k reviews in their first month; the range was 6k to 21k.
The genre you'd be entering
These games
The similar games share FPS (4 of 8) and Sci-fi (4 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $40.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BATTLETECH
2018
Est. copies
≈ 1.0M–1.6M
SteamSpy 1M–2M
Est. revenue
$11.1M–$29.9M after Steam's cut $20.2M–$46.0M before Steam's cut
$39.99
33k reviews
Very Positive
MechsStrategy
The Surge
2017
Est. copies
≈ 423k–688k
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.7M after Steam's cut $3.2M–$7.2M before Steam's cut
$14.99
12k reviews
Mostly Positive
Souls-likeAction
Call of Duty®: Infinite Warfare
2016
Est. copies
≈ 1.3M–2.0M
SteamSpy 1M–2M
Est. revenue
$20.7M–$55.6M after Steam's cut $37.6M–$85.6M before Steam's cut
$59.99
30k reviews
Mixed
ActionFPS
Detroit: Become Human
2020
Est. copies
≈ 6.6M–10.7M
8.3x vs typical
SteamSpy 2M–5M
Est. revenue
$72.1M–$193.9M after Steam's cut $131.1M–$298.3M before Steam's cut
$39.99
264k reviews
Overwhelmingly Positive
Choices MatterStory Rich
Call of Duty®: Black Ops III
2015
Est. copies
≈ 309k–501k
SteamSpy under 20k
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before Steam's cut
$59.99
6k reviews
Mostly Negative
MultiplayerFPS
The Callisto Protocol™
2022
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$17.9M–$48.1M after Steam's cut $32.5M–$74.0M before Steam's cut
$59.99
44k reviews
Mixed
HorrorSci-fi
Terminator: Resistance
2019
Est. copies
≈ 541k–880k
SteamSpy 500k–1M
Est. revenue
$6.0M–$16.0M after Steam's cut $10.8M–$24.6M before Steam's cut
$39.99
19k reviews
Very Positive
FPSPost-apocalyptic
RoboCop: Rogue City
2023
Est. copies
≈ 931k–1.5M
SteamSpy 500k–1M
Est. revenue
$10.2M–$27.5M after Steam's cut $18.6M–$42.4M before Steam's cut
$39.99
38k reviews
Very Positive
FPSAction

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