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How many copies did Mega Man 11 sell?

Estimated copies sold
≈ 162k–263k
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mega Man 11 out and predicted the genre from its 8 similar games. Every figure here, including Mega Man 11's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.7M–4.4M
best case 42.5M (Geometry Dash)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3.7M–4.4M copies
≈ $25.1M–$28.8M after Steam's cut
from ~71k reviews
Best case
≈ 32.4M–52.6M copies
Geometry Dash · ≈ $44.4M–$119.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Platformer (6 of 8) and Co-op (3 of 8).
The winners
Winners here lead with Action Roguelike + Metroidvania, priced around $20. The breakout hits carry Difficult; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2018. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

BattleBlock Theater®
2014
Est. copies
≈ 3.8M–6.1M
SteamSpy 2M–5M
Est. revenue
$15.6M–$41.9M after Steam's cut $28.4M–$64.5M before the cut
$14.99
73k reviews
Overwhelmingly Positive
Ori and the Blind Forest: Definitive Edition
2016
Est. copies
≈ 2.8M–4.6M
SteamSpy 2M–5M
Est. revenue
$15.6M–$42.1M after Steam's cut $28.4M–$64.7M before the cut
$19.99
71k reviews
Overwhelmingly Positive
AtmosphericGreat Soundtrack
Dead Cells
2018
Est. copies
≈ 5.5M–9.0M
2.6x vs typical
SteamSpy 5M–10M
Est. revenue
$38.0M–$102.1M after Steam's cut $69.1M–$157.1M before the cut
$24.99
182k reviews
Overwhelmingly Positive
AdventureAction Roguelike
Broforce
2015
Est. copies
≈ 2.8M–4.6M
SteamSpy 2M–5M
Est. revenue
$11.6M–$31.3M after Steam's cut $21.2M–$48.1M before the cut
$14.99
61k reviews
Overwhelmingly Positive
AmericaAction
Hollow Knight
2017
Est. copies
≈ 19.0M–30.9M
7.8x vs typical
SteamSpy 5M–10M
Est. revenue
$78.3M–$210.7M after Steam's cut $142.5M–$324.1M before the cut
$14.99
553k reviews
Overwhelmingly Positive
Cuphead
2017
Est. copies
≈ 7.5M–12.1M
3.0x vs typical
SteamSpy 5M–10M
Est. revenue
$41.0M–$110.3M after Steam's cut $74.6M–$169.7M before the cut
$19.99
217k reviews
Overwhelmingly Positive
DifficultCartoon
Geometry Dash
2014
Est. copies
≈ 32.4M–52.6M
8.8x vs typical
SteamSpy 5M–10M
Est. revenue
$44.4M–$119.5M after Steam's cut $80.8M–$183.9M before the cut
$4.99
623k reviews
Very Positive
DifficultMusic
Celeste
2018
Est. copies
≈ 4.4M–7.1M
2.0x vs typical
SteamSpy 2M–5M
Est. revenue
$24.1M–$64.8M after Steam's cut $43.8M–$99.6M before the cut
$19.99
144k reviews
Overwhelmingly Positive

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