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How many copies did Disassembly 3D sell?

Estimated copies sold
≈ 11k–19k
$94k–$254k after Steam's cut $172k–$391k before Steam's cut
from 333 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Disassembly 3D and predicted how it would do from its 8 similar games. Every figure here, including Disassembly 3D's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 856k–1.6M
best case 27.0M (BeamNG.drive)
Games like Disassembly 3D

A typical game among these

≈ 856k–1.6M copies

≈ $7.7M–$18.2M after Steam's cut

from ~30k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: BeamNG.drive at ≈ 20.5M–33.4M copies, ≈ $141.2M–$379.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 12k reviews in their first month; the range was 4k to 38k.
The genre you'd be entering
These games
The similar games share Simulation (7 of 8) and Open World (5 of 8).
The winners
Winners here lead with Physics + Destruction, priced around $27. The breakout hits carry Sandbox + Destruction + Physics; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BeamNG.drive
2015
Est. copies
≈ 20.5M–33.4M
14x vs typical
SteamSpy 5M–10M
Est. revenue
$141.2M–$379.6M after Steam's cut $256.7M–$584.0M before Steam's cut
$24.99
421k reviews
Overwhelmingly Positive
SimulationDriving
Teardown
2022
Est. copies
≈ 3.4M–5.5M
4.5x vs typical
SteamSpy 2M–5M
Est. revenue
$27.9M–$75.0M after Steam's cut $50.7M–$115.4M before Steam's cut
$29.99
136k reviews
Overwhelmingly Positive
DestructionPhysics
Wreckfest
2018
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.4M–$28.0M after Steam's cut $19.0M–$43.1M before Steam's cut
$29.99
42k reviews
Very Positive
RacingDestruction
Contraband Police
2023
Est. copies
≈ 641k–1.0M
SteamSpy 500k–1M
Est. revenue
$5.3M–$14.2M after Steam's cut $9.6M–$21.9M before Steam's cut
$29.99
26k reviews
Overwhelmingly Positive
Open WorldSimulation
Universe Sandbox
2015
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$13.0M–$35.0M after Steam's cut $23.6M–$53.8M before Steam's cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace
Gas Station Simulator
2021
Est. copies
≈ 687k–1.1M
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.2M after Steam's cut $6.9M–$15.6M before Steam's cut
$19.99
28k reviews
Very Positive
SimulationEconomy
Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator
2023
Est. copies
≈ 464k–755k
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.6M after Steam's cut $5.8M–$13.2M before Steam's cut
$24.99
19k reviews
Mostly Positive
AdventureDriving
Ranch Simulator: Build, Hunt, Farm
2023
Est. copies
≈ 1.2M–2.0M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$8.3M–$22.3M after Steam's cut $15.1M–$34.3M before Steam's cut
$24.99
49k reviews
Mostly Positive
SimulationMultiplayer

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