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How many copies did AWAY: The Survival Series sell?

Estimated copies sold
≈ 9k–15k
$52k–$139k after Steam's cut $94k–$214k before the cut
from 380 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left AWAY: The Survival Series out and predicted the genre from its 8 similar games. Every figure here, including AWAY: The Survival Series's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.1M–5.0M
best case 5.4M (Escape the Backrooms)
Games like AWAY: The Survival Series

The middle of these games

≈ 3.1M–5.0M copies

≈ $35.7M–$40.6M after Steam's cut

from ~102k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Escape the Backrooms at ≈ 4.1M–6.7M copies, ≈ $11.2M–$30.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 23k reviews in their first month; the spread ran 5k to 114k.
The genre you'd be entering
Your set
Your set clusters on Horror (5 of 8) and Co-op (3 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $10.
The era
The games you compared span 2016 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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