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How many copies did Booth: A Dystopian Adventure sell?

Estimated copies sold
≈ 10k–16k
$27k–$73k after Steam's cut $49k–$112k before Steam's cut
from 399 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Booth: A Dystopian Adventure and predicted how it would do from its 8 similar games. Every figure here, including Booth: A Dystopian Adventure's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 428k–1.0M
best case 1.5M (The Walking Dead: The Telltale Definitive Series)
Games like Booth: A Dystopian Adventure

A typical game among these

≈ 428k–1.0M copies

≈ $3.0M–$8.0M after Steam's cut

from ~15k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Walking Dead: The Telltale Definitive Series at ≈ 1.2M–1.9M copies, ≈ $16.2M–$43.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 332 to 4k.
The genre you'd be entering
These games
The similar games share Choices Matter (8 of 8) and Story Rich (8 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $50.
When they shipped
The similar games span 2016 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

VA-11 Hall-A: Cyberpunk Bartender Action
2016
Est. copies
≈ 1.6M–2.6M
2.6x vs typical
SteamSpy 500k–1M
Est. revenue
$6.7M–$17.9M after Steam's cut $12.1M–$27.6M before Steam's cut
$14.99
39k reviews
Overwhelmingly Positive
CyberpunkVisual Novel
The Walking Dead: The Telltale Definitive Series
2020
Est. copies
≈ 1.2M–1.9M
3.2x vs typical
SteamSpy 500k–1M
Est. revenue
$16.2M–$43.5M after Steam's cut $29.4M–$66.9M before Steam's cut
$49.99
47k reviews
Overwhelmingly Positive
Choices MatterStory Rich
The Red Strings Club
2018
Est. copies
≈ 435k–708k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$14.99
14k reviews
Very Positive
CyberpunkPixel Graphics
Beholder 2
2018
Est. copies
≈ 248k–404k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.1M before Steam's cut
$17.99
8k reviews
Very Positive
Dystopian Strategy
Road 96 🛣️
2021
Est. copies
≈ 653k–1.1M
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.6M after Steam's cut $6.5M–$14.8M before Steam's cut
$19.96
26k reviews
Very Positive
First-PersonColorful
Cyber Manhunt 2: New World - The Hacking Simulator
2025
Est. copies
≈ 141k–230k
SteamSpy 100k–200k
Est. revenue
$505k–$1.4M after Steam's cut $918k–$2.1M before Steam's cut
$12.99
6k reviews
Very Positive
HackingStory Rich
Pathologic 2
2019
Est. copies
≈ 352k–572k
SteamSpy 500k–1M
Est. revenue
$3.4M–$9.1M after Steam's cut $6.2M–$14.0M before Steam's cut
$34.99
12k reviews
Very Positive
Story RichAtmospheric
Orwell: Keeping an Eye On You
2016
Est. copies
≈ 648k–1.1M
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.4M before Steam's cut
$9.99
16k reviews
Very Positive
Choices MatterPolitical Sim

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