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wishvane

How many copies did Beholder 2 sell?

Estimated copies sold
≈ 245k–398k
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before the cut
from 8k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Beholder 2 out and predicted the genre from its 8 similar games. Every figure here, including Beholder 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 122k–153k
best case 1.6M (Beholder)

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 122k–153k copies
≈ $744k–$954k after Steam's cut
from ~4k reviews
Best case
≈ 1.2M–2.0M copies
Beholder · ≈ $4.7M–$12.7M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Choices Matter (5 of 8).
The winners
Winners here lead with Point & Click + Political Sim, priced around $12. The breakout hits carry Singleplayer; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Do Not Feed the Monkeys
2018
Est. copies
≈ 382k–621k
2.8x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$6.9M before the cut
$15.99
13k reviews
Very Positive
Point & ClickPolitical Sim
Beholder 3
2022
Est. copies
≈ 67k–109k
SteamSpy 200k–500k
Est. revenue
$332k–$893k after Steam's cut $604k–$1.4M before the cut
$17.99
3k reviews
Mixed
Political SimSimulation
Hacknet
2015
Est. copies
≈ 1.2M–2.0M
5.9x vs typical
SteamSpy 2M–5M
Est. revenue
$3.3M–$8.9M after Steam's cut $6.0M–$13.7M before the cut
$9.99
26k reviews
Very Positive
HackingSimulation
Dune: Imperium
2024
Est. copies
≈ 101k–165k
SteamSpy 100k–200k
Est. revenue
$642k–$1.7M after Steam's cut $1.2M–$2.7M before the cut
$22.99
4k reviews
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Board GameStrategy
Garfield Kart
2015
Est. copies
≈ 656k–1.1M
3.2x vs typical
SteamSpy 500k–1M
Est. revenue
$900k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
Cyber Manhunt 2: New World - The Hacking Simulator
2025
Est. copies
≈ 133k–216k
SteamSpy 100k–200k
Est. revenue
$476k–$1.3M after Steam's cut $865k–$2.0M before the cut
$12.99
6k reviews
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HackingStory Rich
Beholder
2016
Est. copies
≈ 1.2M–2.0M
6.9x vs typical
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.7M after Steam's cut $8.6M–$19.6M before the cut
$13.99
31k reviews
Very Positive
Dystopian Choices Matter
Beholder: Conductor
2025
Est. copies
≈ 111k–180k
SteamSpy 200k–500k
Est. revenue
$427k–$1.1M after Steam's cut $777k–$1.8M before the cut
$13.99
5k reviews
Very Positive
Dystopian Choices Matter

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