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How many copies did NUTS sell?

Estimated copies sold
≈ 27k–44k
$186k–$500k after Steam's cut $338k–$769k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid NUTS and predicted how it would do from its 8 similar games. Every figure here, including NUTS's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 489–33k
best case 526k (Strange Horticulture)
Games like NUTS

A typical game among these

≈ 489–33k copies

≈ $3k–$252k after Steam's cut

from ~210 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Strange Horticulture at ≈ 401k–652k copies, ≈ $1.8M–$4.7M after Steam's cut.

What their first month looked like
The games that made it here had under 1k reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Detective (7 of 8) and Nature (4 of 8).
The winners
Winners here lead with Mystery + Puzzle, priced around $16.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See how many copies games in its genre usually sell before you build it.