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How many copies did The Good Life sell?

Estimated copies sold
≈ 8k–13k
$66k–$178k after Steam's cut $120k–$273k before Steam's cut
from 323 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Good Life and predicted how it would do from its 8 similar games. Every figure here, including The Good Life's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 27k–179k
best case 655k (The Test)
Games like The Good Life

A typical game among these

≈ 27k–179k copies

≈ $119k–$343k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Simulation (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: The Test at ≈ 499k–810k copies, ≈ $273k–$734k after Steam's cut.

What their first month looked like
About half the games that made it here had over 350 reviews in their first month; the range was 48 to 1k.
The genre you'd be entering
These games
The similar games share Simulation (4 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with Choose Your Own Adventure + Simulation, priced around $2.
When they shipped
The similar games span 2018 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Test
2020
Est. copies
≈ 499k–810k
14x vs typical
SteamSpy 500k–1M
Est. revenue
$273k–$734k after Steam's cut $496k–$1.1M before Steam's cut
$1.99
20k reviews
Overwhelmingly Positive
Choose Your Own AdventureSimulation
On Your Tail
2024
Est. copies
≈ 10k–17k
SteamSpy under 20k
Est. revenue
$57k–$152k after Steam's cut $103k–$234k before Steam's cut
$19.99
415 reviews
Very Positive
FishingDetective
Harvest Island: Beginnings
2020
Est. copies
≈ 3k–6k
SteamSpy under 20k
Est. revenue
Free
Free
138 reviews
Mostly Positive
Farming SimFarming
The Test: Final Revelation
2020
Est. copies
≈ 133k–216k
3.7x vs typical
SteamSpy under 20k
Est. revenue
$73k–$196k after Steam's cut $132k–$301k before Steam's cut
$1.99
5k reviews
Overwhelmingly Positive
SimulationChoose Your Own Adventure
The Test: Hypothesis Rising
2020
Est. copies
≈ 147k–239k
4.0x vs typical
SteamSpy 20k–50k
Est. revenue
$80k–$216k after Steam's cut $146k–$332k before Steam's cut
$1.99
6k reviews
Overwhelmingly Positive
SimulationMultiple Endings
Alchemy Garden
2022
Est. copies
≈ 27k–43k
SteamSpy 20k–50k
Est. revenue
$51k–$138k after Steam's cut $93k–$212k before Steam's cut
$6.99
1k reviews
Mixed
RelaxingCute
Obenseuer
2018
Est. copies
≈ 56k–91k
SteamSpy 50k–100k
Est. revenue
$309k–$831k after Steam's cut $562k–$1.3M before Steam's cut
$19.99
2k reviews
Very Positive
IndieSurvival
Hard Time III
2024
Est. copies
≈ 24k–39k
SteamSpy under 20k
Est. revenue
$99k–$265k after Steam's cut $179k–$408k before Steam's cut
$14.99
964 reviews
Very Positive
CrimeSurvival

Sizing up your own game? See how many copies games in its genre usually sell before you build it.