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How many copies did Alchemy Garden sell?

Estimated copies sold
≈ 27k–43k
$51k–$138k after Steam's cut $93k–$212k before Steam's cut
from 1k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Alchemy Garden and predicted how it would do from its 8 similar games. Every figure here, including Alchemy Garden's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 781k–1.4M
best case 1.6M (Slime Rancher 2)
Games like Alchemy Garden

A typical game among these

≈ 781k–1.4M copies

≈ $1.9M–$7.8M after Steam's cut

from ~32k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Sandbox (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Slime Rancher 2 at ≈ 1.2M–2.0M copies, ≈ $10.3M–$27.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 57 to 37k.
The genre you'd be entering
These games
The similar games share Sandbox (3 of 8) and Building (2 of 8).
The winners
Winners here lead with Open World + First-Person, priced around $30.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See how many copies games in its genre usually sell before you build it.