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How many copies did Tiny Glade sell?

Estimated copies sold
≈ 614k–998k
$2.5M–$6.8M after Steam's cut $4.6M–$10.5M before Steam's cut
from 25k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tiny Glade and predicted how it would do from its 8 similar games. Every figure here, including Tiny Glade's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.0M–5.5M
best case 57.1M (Stardew Valley)
Games like Tiny Glade

A typical game among these

≈ 3.0M–5.5M copies

≈ $22.6M–$59.1M after Steam's cut

from ~98k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Stardew Valley at ≈ 43.5M–70.7M copies, ≈ $179.4M–$482.4M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Sandbox (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15. The breakout hits carry Farming Sim + Multiplayer + RPG; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
11x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Planet Coaster
2016
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$37.2M–$100.0M after Steam's cut $67.6M–$153.8M before Steam's cut
$44.99
72k reviews
Very Positive
SimulationBuilding
Starbound
2016
Est. copies
≈ 5.1M–8.3M
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.9M after Steam's cut $38.4M–$87.5M before Steam's cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox
House Flipper
2018
Est. copies
≈ 3.4M–5.5M
SteamSpy 2M–5M
Est. revenue
$23.4M–$63.0M after Steam's cut $42.6M–$96.9M before Steam's cut
$24.99
112k reviews
Very Positive
SimulationDesign & Illustration
PC Building Simulator
2019
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$8.4M–$22.5M after Steam's cut $15.2M–$34.6M before Steam's cut
$19.99
53k reviews
Very Positive
SimulationEducation
The Sims™ 4
2020
Est. copies
≈ 5.0M–8.1M
2.1x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
201k reviews
Very Positive
Life SimCharacter Customization
Planet Zoo
2019
Est. copies
≈ 2.8M–4.6M
SteamSpy 2M–5M
Est. revenue
$34.9M–$93.8M after Steam's cut $63.4M–$144.3M before Steam's cut
$44.99
98k reviews
Very Positive
Core Keeper
2024
Est. copies
≈ 1.7M–2.7M
SteamSpy 1M–2M
Est. revenue
$9.3M–$24.9M after Steam's cut $16.9M–$38.4M before Steam's cut
$19.99
68k reviews
Very Positive
Pixel GraphicsOpen World Survival Craft

Sizing up your own game? See how many copies games in its genre usually sell before you build it.