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wishvane

How many copies did On Your Tail sell?

Estimated copies sold
≈ 10k–16k
$53k–$142k after Steam's cut $96k–$219k before the cut
from 401 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left On Your Tail out and predicted the genre from its 8 similar games. Every figure here, including On Your Tail's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 165k–248k
best case 266k (Backpack Hero)
The Crafting genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 165k–248k copies
≈ $965k–$1.7M after Steam's cut
from ~6k reviews
Best case
≈ 203k–330k copies
Backpack Hero · ≈ $1.1M–$3.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Crafting (2 of 8) and Dating Sim (2 of 8).
The winners
Winners here lead with Replay Value + Turn-Based, priced around $20.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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Early AccessChoices Matter

Sizing up your own game? See what its genre can realistically do before you build it.