Sign in
wishvane

How many copies did Mortal box sell?

Estimated copies sold
≈ 91–148
$50–$134 after Steam's cut $91–$206 before Steam's cut
from 3 reviews (3 user reviews)
Only 3 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Mortal box and predicted how it would do from its 8 similar games. Every figure here, including Mortal box's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–19k
best case 4.9M (Crab Game)
Games like Mortal box

A typical game among these

≈ 2k–19k copies

≈ $2k–$58k after Steam's cut

from ~177 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Crab Game at ≈ 3.7M–6.1M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 68 reviews in their first month; the range was 1 to 77k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Battle Royale (5 of 8) and 4 Player Local (2 of 8).
The winners
Winners here lead with Battle Royale. The breakout hits carry Free to Play + Psychological Horror + Battle Royale; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2022. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Go All Out: Free To Play
2020
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
Free
Free
52 reviews
Mostly Positive
Free to PlayAction
Crab Game
2021
Est. copies
≈ 3.7M–6.1M
853x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
151k reviews
Very Positive
Psychological HorrorMultiplayer
Stumble Guys
2021
Est. copies
≈ 3.4M–5.6M
783x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
139k reviews
Very Positive
Free to PlayBattle Royale
Shipped
2019
Est. copies
≈ 20k–32k
3.9x vs typical
SteamSpy 20k–50k
Est. revenue
$55k–$148k after Steam's cut $100k–$227k before Steam's cut
$9.99
694 reviews
Very Positive
Local Multiplayer4 Player Local
Soul Saber 2
2017
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$24k–$64k after Steam's cut $43k–$99k before Steam's cut
$9.99
252 reviews
Mixed
NuditySexual Content
Watchers
2019
Est. copies
≈ 16k–27k
3.2x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
569 reviews
Mostly Positive
Free to PlayAction
Made to be Crushed
2022
Est. copies
≈ 99–161
SteamSpy under 20k
Est. revenue
$163–$439 after Steam's cut $297–$675 before Steam's cut
$5.99
4 reviews
4 user reviews
4 Player LocalParty Game
Balls Royale
2020
Est. copies
≈ 3k–4k
SteamSpy 20k–50k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before Steam's cut
$1.99
102 reviews
Mostly Positive
IndieAction

Sizing up your own game? See how many copies games in its genre usually sell before you build it.