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How many copies did STEINS;GATE ELITE sell?

Estimated copies sold
≈ 49k–79k
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid STEINS;GATE ELITE and predicted how it would do from its 8 similar games. Every figure here, including STEINS;GATE ELITE's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 46k–211k
best case 1.5M (STEINS;GATE)
Games like STEINS;GATE ELITE

A typical game among these

≈ 46k–211k copies

≈ $212k–$3.1M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: STEINS;GATE at ≈ 1.1M–1.8M copies, ≈ $9.3M–$25.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 132 reviews in their first month; the range was 60 to 660.
The genre you'd be entering
These games
The similar games share Visual Novel (8 of 8) and Story Rich (7 of 8).
The winners
Winners here lead with Visual Novel + Story Rich, priced around $30.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

STEINS;GATE: Linear Bounded Phenogram
2019
Est. copies
≈ 39k–64k
SteamSpy 50k–100k
Est. revenue
Free
Free
1k reviews
Overwhelmingly Positive
AdventureVisual Novel
ISLAND
2018
Est. copies
≈ 54k–88k
SteamSpy 20k–50k
Est. revenue
$594k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$39.99
2k reviews
Very Positive
Visual NovelAnime
STEINS;GATE 0
2018
Est. copies
≈ 259k–421k
5.1x vs typical
SteamSpy 100k–200k
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before Steam's cut
$34.99
9k reviews
Overwhelmingly Positive
GNOSIA
2022
Est. copies
≈ 128k–208k
3.1x vs typical
SteamSpy 100k–200k
Est. revenue
$878k–$2.4M after Steam's cut $1.6M–$3.6M before Steam's cut
$24.99
5k reviews
Very Positive
Visual NovelAnime
Pesterquest
2019
Est. copies
≈ 45k–74k
SteamSpy 100k–200k
Est. revenue
$149k–$402k after Steam's cut $272k–$618k before Steam's cut
$11.99
2k reviews
Very Positive
IndieAdventure
STEINS;GATE
2016
Est. copies
≈ 1.1M–1.8M
16x vs typical
SteamSpy 500k–1M
Est. revenue
$9.3M–$25.1M after Steam's cut $16.9M–$38.5M before Steam's cut
$29.99
27k reviews
Overwhelmingly Positive
her tears were my light
2022
Est. copies
≈ 21k–35k
SteamSpy 20k–50k
Est. revenue
$18k–$47k after Steam's cut $32k–$73k before Steam's cut
$2.99
862 reviews
Overwhelmingly Positive
Visual NovelLGBTQ+
Seedsow Lullaby
2024
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
$81k–$217k after Steam's cut $147k–$334k before Steam's cut
$20.99
564 reviews
Overwhelmingly Positive
Visual NovelAdventure

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