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wishvane

How many copies did 7'scarlet sell?

Estimated copies sold
≈ 25k–41k
$208k–$560k after Steam's cut $379k–$862k before the cut
from 877 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 7'scarlet out and predicted the genre from its 8 similar games. Every figure here, including 7'scarlet's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 161k–188k
best case 258k (Homicipher)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 161k–188k copies
≈ $603k–$1.1M after Steam's cut
from ~4k reviews
Best case
≈ 196k–319k copies
Homicipher · ≈ $755k–$2.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (8 of 8) and Romance (7 of 8).
The winners
Winners here lead with Otome + Female Protagonist, priced around $12. The breakout hits carry Horror + Atmospheric + Choose Your Own Adventure; a typical game here doesn't.
The era
The games you compared span 2014 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

私のリアルは充実しすぎている フルボイス版
2022
Est. copies
≈ 129k–209k
SteamSpy 200k–500k
Est. revenue
$354k–$952k after Steam's cut $644k–$1.5M before the cut
$9.99
5k reviews
Overwhelmingly Positive
OtomeFemale Protagonist
Amnesia™: Memories
2015
Est. copies
≈ 203k–330k
SteamSpy 100k–200k
Est. revenue
$558k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$9.99
4k reviews
Very Positive
OtomeVisual Novel
Homicipher
2024
Est. copies
≈ 196k–319k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$755k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$13.99
8k reviews
Overwhelmingly Positive
HorrorOtome
家有大貓 Nekojishi
2017
Est. copies
≈ 144k–233k
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Very Positive
LGBTQ+Visual Novel
Hatoful Boyfriend
2014
Est. copies
≈ 393k–639k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$9.99
8k reviews
Very Positive
Visual NovelDating Sim
DRAMAtical Murder
2021
Est. copies
≈ 120k–195k
SteamSpy 50k–100k
Est. revenue
$660k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$19.99
5k reviews
Overwhelmingly Positive
LGBTQ+Sexual Content
灾厄黑龙与谎言公主
2025
Est. copies
≈ 89k–145k
SteamSpy 100k–200k
Est. revenue
$246k–$661k after Steam's cut $447k–$1.0M before the cut
$9.99
4k reviews
Very Positive
Cinderella Phenomenon - Otome/Visual Novel
2017
Est. copies
≈ 142k–231k
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
Free to PlayOtome

Sizing up your own game? See what its genre can realistically do before you build it.