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How many copies did 7'scarlet sell?

Estimated copies sold
≈ 25k–41k
$210k–$565k after Steam's cut $382k–$869k before Steam's cut
from 884 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid 7'scarlet and predicted how it would do from its 8 similar games. Every figure here, including 7'scarlet's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 167k–188k
best case 271k (Homicipher)
Games like 7'scarlet

A typical game among these

≈ 167k–188k copies

≈ $638k–$1.1M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Homicipher at ≈ 207k–336k copies, ≈ $796k–$2.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 329 to 3k.
The genre you'd be entering
These games
The similar games share Visual Novel (8 of 8) and Romance (7 of 8).
The winners
Winners here lead with Otome + Female Protagonist, priced around $12. The breakout hits carry Horror + Atmospheric + Choose Your Own Adventure; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

私のリアルは充実しすぎている フルボイス版
2022
Est. copies
≈ 136k–222k
SteamSpy 200k–500k
Est. revenue
$375k–$1.0M after Steam's cut $681k–$1.5M before Steam's cut
$9.99
5k reviews
Overwhelmingly Positive
OtomeFemale Protagonist
Amnesia™: Memories
2015
Est. copies
≈ 219k–356k
SteamSpy 100k–200k
Est. revenue
$601k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$9.99
4k reviews
Very Positive
OtomeVisual Novel
Homicipher
2024
Est. copies
≈ 207k–336k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$796k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$13.99
8k reviews
Overwhelmingly Positive
HorrorOtome
家有大貓 Nekojishi
2017
Est. copies
≈ 144k–234k
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Very Positive
LGBTQ+Visual Novel
Hatoful Boyfriend
2014
Est. copies
≈ 425k–690k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$9.99
8k reviews
Very Positive
Visual NovelDating Sim
DRAMAtical Murder
2021
Est. copies
≈ 124k–202k
SteamSpy 50k–100k
Est. revenue
$682k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$19.99
5k reviews
Overwhelmingly Positive
LGBTQ+Sexual Content
灾厄黑龙与谎言公主
2025
Est. copies
≈ 95k–154k
SteamSpy 100k–200k
Est. revenue
$260k–$698k after Steam's cut $472k–$1.1M before Steam's cut
$9.99
4k reviews
Very Positive
Cinderella Phenomenon - Otome/Visual Novel
2017
Est. copies
≈ 143k–232k
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
Free to PlayOtome

Sizing up your own game? See how many copies games in its genre usually sell before you build it.