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How many copies did Trivia Vault: Food Trivia sell?

Estimated copies sold
≈ 4k–6k
$15k–$40k after Steam's cut $27k–$61k before Steam's cut
from 127 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Trivia Vault: Food Trivia and predicted how it would do from its 8 similar games. Every figure here, including Trivia Vault: Food Trivia's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 16.0M–23.4M
best case 125.7M (PUBG: BATTLEGROUNDS)
Games like Trivia Vault: Food Trivia

A typical game among these

≈ 16.0M–23.4M copies

≈ $153.6M–$321.7M after Steam's cut

from ~363k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

No genre covers most of these similar games. The closest is Moddable (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: PUBG: BATTLEGROUNDS at ≈ 95.8M–155.7M copies. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Moddable (3 of 8) and Physics (3 of 8).
The winners
Winners here lead with FPS + Tactical, priced around $10.
When they shipped
The similar games span 2006 to 2019, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Tom Clancy's Rainbow Six Siege
2015
Est. copies
≈ 76.0M–123.4M
4.3x vs typical
SteamSpy 20M–50M
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Free
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1.6M reviews
Very Positive
FPSPvP
Euro Truck Simulator 2
2012
Est. copies
≈ 59.7M–97.0M
2.6x vs typical
SteamSpy 10M–20M
Est. revenue
$328.0M–$881.9M after Steam's cut $596.4M–$1356.8M before Steam's cut
$19.99
944k reviews
Overwhelmingly Positive
DrivingTransportation
BeamNG.drive
2015
Est. copies
≈ 20.5M–33.4M
SteamSpy 5M–10M
Est. revenue
$141.2M–$379.6M after Steam's cut $256.7M–$584.0M before Steam's cut
$24.99
421k reviews
Overwhelmingly Positive
SimulationDriving
Wallpaper Engine
2018
Est. copies
≈ 31.0M–50.3M
2.8x vs typical
SteamSpy 20M–50M
Est. revenue
$42.5M–$114.3M after Steam's cut $77.3M–$175.9M before Steam's cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Garry's Mod
2006
Est. copies
≈ 80.0M–130.1M
3.5x vs typical
SteamSpy 20M–50M
Est. revenue
$219.9M–$591.3M after Steam's cut $399.8M–$909.6M before Steam's cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 95.8M–155.7M
7.7x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.8M reviews
Mixed
SurvivalShooter
People Playground
2019
Est. copies
≈ 9.2M–15.0M
SteamSpy 5M–10M
Est. revenue
$25.4M–$68.2M after Steam's cut $46.1M–$104.9M before Steam's cut
$9.99
321k reviews
Overwhelmingly Positive
SandboxGore
Hearts of Iron IV
2016
Est. copies
≈ 15.1M–24.6M
SteamSpy 5M–10M
Est. revenue
$207.7M–$558.4M after Steam's cut $377.6M–$859.1M before Steam's cut
$49.99
363k reviews
Very Positive
StrategyWorld War II

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