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How many copies did XCOM®: Chimera Squad sell?

Estimated copies sold
≈ 582k–947k
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before Steam's cut
from 23k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid XCOM®: Chimera Squad and predicted how it would do from its 8 similar games. Every figure here, including XCOM®: Chimera Squad's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.3M–5.8M
best case 9.3M (Divinity: Original Sin 2 - Definitive Edition)
Games like XCOM®: Chimera Squad

A typical game among these

≈ 2.3M–5.8M copies

≈ $26.3M–$55.8M after Steam's cut

from ~59k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Divinity: Original Sin 2 - Definitive Edition at ≈ 7.1M–11.5M copies, ≈ $87.8M–$236.1M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Turn-Based Strategy (5 of 8) and Tactical (4 of 8).
The winners
Winners here lead with Tactical RPG + Turn-Based Strategy, priced around $45. The breakout hits carry Tactical RPG + Fantasy + Character Customization; a typical game here doesn't.
When they shipped
The similar games span 2009 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

XCOM® 2
2016
Est. copies
≈ 4.6M–7.4M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$25.1M–$67.5M after Steam's cut $45.6M–$103.8M before Steam's cut
$19.99
110k reviews
Very Positive
IsometricTurn-Based Combat
Pathfinder: Wrath of the Righteous - Enhanced Edition
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 2M–5M
Est. revenue
$6.1M–$16.3M after Steam's cut $11.0M–$25.1M before Steam's cut
$19.99
44k reviews
Very Positive
SingleplayerAction RPG
Total War: EMPIRE – Definitive Edition
2009
Est. copies
≈ 2.4M–3.9M
SteamSpy 1M–2M
Est. revenue
$13.3M–$35.6M after Steam's cut $24.1M–$54.8M before Steam's cut
$19.99
38k reviews
Very Positive
StrategyHistorical
Metaphor: ReFantazio
2024
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$20.7M–$55.7M after Steam's cut $37.7M–$85.7M before Steam's cut
$69.99
43k reviews
Very Positive
RPGJRPG
Total War: ROME II - Emperor Edition
2013
Est. copies
≈ 5.6M–9.1M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
$46.1M–$124.0M after Steam's cut $83.8M–$190.7M before Steam's cut
$29.99
88k reviews
Very Positive
StrategyHistorical
Total War: SHOGUN 2
2011
Est. copies
≈ 4.3M–7.0M
SteamSpy 2M–5M
Est. revenue
$35.4M–$95.2M after Steam's cut $64.4M–$146.5M before Steam's cut
$29.99
68k reviews
Very Positive
StrategyHistorical
Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.1M–11.5M
3.5x vs typical
SteamSpy 5M–10M
Est. revenue
$87.8M–$236.1M after Steam's cut $159.6M–$363.2M before Steam's cut
$44.99
206k reviews
Overwhelmingly Positive
Tactical RPGRPG
XCOM: Enemy Unknown
2012
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$15.3M–$41.1M after Steam's cut $27.8M–$63.3M before Steam's cut
$14.99
59k reviews
Very Positive
Turn-Based StrategyTactical

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