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How many copies did JUMANJI: The Video Game sell?

Estimated copies sold
≈ 5k–8k
$43k–$115k after Steam's cut $78k–$177k before Steam's cut
from 180 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid JUMANJI: The Video Game and predicted how it would do from its 8 similar games. Every figure here, including JUMANJI: The Video Game's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 402k–5.0M
best case 20.7M (Monster Hunter: World)
Games like JUMANJI: The Video Game

A typical game among these

≈ 402k–5.0M copies

≈ $6.3M–$125.7M after Steam's cut

from ~84k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Monster Hunter: World at ≈ 15.8M–25.6M copies, ≈ $129.9M–$349.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 924 to 98k.
The genre you'd be entering
These games
The similar games share Co-op (8 of 8) and Action-Adventure (7 of 8).
The winners
Winners here lead with Co-op + Open World, priced around $30.
When they shipped
The similar games span 2018 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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≈ 15.8M–25.6M
6.2x vs typical
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≈ 1.6M–2.6M
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$4.99
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