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wishvane

How many copies did Clocker sell?

Estimated copies sold
≈ 8k–13k
$11k–$30k after Steam's cut $20k–$46k before the cut
from 284 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Clocker out and predicted the genre from its 8 similar games. Every figure here, including Clocker's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 36k–68k
best case 679k (Braid)
The Puzzle-Platformer genre

5 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 36k–68k copies
≈ $134k–$237k after Steam's cut
from ~968 reviews
Best case
≈ 517k–840k copies
Braid · ≈ $2.1M–$5.7M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Puzzle-Platformer (7 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Puzzle-Platformer + Time Manipulation, priced around $18. The breakout hits carry Cute; a typical game here doesn't.
The era
The games you compared span 2009 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Time Lock VR 1
2017
Est. copies
≈ 27k–45k
SteamSpy 50k–100k
Est. revenue
$128k–$345k after Steam's cut $233k–$531k before the cut
$16.99
799 reviews
Mostly Positive
PuzzleHidden Object
Adventures of Shuggy
2012
Est. copies
≈ 63k–102k
SteamSpy 200k–500k
Est. revenue
$86k–$232k after Steam's cut $157k–$356k before the cut
$4.99
1k reviews
Very Positive
PlatformerIndie
Timelie
2020
Est. copies
≈ 67k–108k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$330k–$887k after Steam's cut $600k–$1.4M before the cut
$17.99
3k reviews
Very Positive
Puzzle-PlatformerPuzzle
Sumoman
2017
Est. copies
≈ 22k–36k
SteamSpy under 20k
Est. revenue
$72k–$195k after Steam's cut $132k–$300k before the cut
$11.99
639 reviews
Mostly Positive
ActionAdventure
Super Time Force Ultra
2014
Est. copies
≈ 50k–82k
SteamSpy 200k–500k
Est. revenue
$207k–$558k after Steam's cut $377k–$858k before the cut
$14.99
968 reviews
Very Positive
Side ScrollerTime Manipulation
Arise: A Simple Story
2020
Est. copies
≈ 82k–134k
3.2x vs typical
SteamSpy 200k–500k
Est. revenue
$453k–$1.2M after Steam's cut $824k–$1.9M before the cut
$19.99
3k reviews
Very Positive
Emotional3D Platformer
Braid
2009
Est. copies
≈ 517k–840k
10x vs typical
SteamSpy 1M–2M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before the cut
$14.99
10k reviews
Very Positive
Puzzle-PlatformerPuzzle
Chronology
2014
Est. copies
≈ 52k–85k
SteamSpy 100k–200k
Est. revenue
$71k–$192k after Steam's cut $130k–$295k before the cut
$4.99
1k reviews
Very Positive
AdventurePuzzle-Platformer

Sizing up your own game? See what its genre can realistically do before you build it.