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How many copies did Overdungeon sell?

Estimated copies sold
≈ 89k–145k
$369k–$991k after Steam's cut $670k–$1.5M before Steam's cut
from 3k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Overdungeon and predicted how it would do from its 8 similar games. Every figure here, including Overdungeon's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 433k–539k
best case 8.3M (Slay the Spire)
Games like Overdungeon

A typical game among these

≈ 433k–539k copies

≈ $2.8M–$4.2M after Steam's cut

from ~13k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Slay the Spire at ≈ 6.3M–10.3M copies, ≈ $43.5M–$116.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 9k reviews in their first month; the range was 4k to 21k.
The genre you'd be entering
These games
The similar games share Roguelike Deckbuilder (7 of 8) and Card Game (5 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $20. The breakout hits carry Deckbuilding + Singleplayer + Card Game; a typical game here doesn't.
When they shipped
The similar games span 2018 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cultist Simulator
2018
Est. copies
≈ 433k–704k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before Steam's cut
$19.99
14k reviews
Mostly Positive
SimulationChoices Matter
Slay the Spire
2019
Est. copies
≈ 6.3M–10.3M
16x vs typical
SteamSpy 5M–10M
Est. revenue
$43.5M–$116.9M after Steam's cut $79.0M–$179.8M before Steam's cut
$24.99
220k reviews
Overwhelmingly Positive
Luck be a Landlord
2023
Est. copies
≈ 287k–467k
SteamSpy 200k–500k
Est. revenue
$789k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$9.99
12k reviews
Very Positive
Chrono Ark
2024
Est. copies
≈ 342k–555k
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$24.99
14k reviews
Very Positive
Dicey Dungeons
2019
Est. copies
≈ 343k–558k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
$14.99
12k reviews
Very Positive
Roguelike DeckbuilderCard Battler
Balatro
2024
Est. copies
≈ 5.0M–8.1M
15x vs typical
SteamSpy 2M–5M
Est. revenue
$20.5M–$55.0M after Steam's cut $37.2M–$84.7M before Steam's cut
$14.99
200k reviews
Overwhelmingly Positive
Across the Obelisk
2022
Est. copies
≈ 326k–529k
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$19.99
13k reviews
Very Positive
Rogue-likeStrategy
Backpack Battles
2025
Est. copies
≈ 515k–836k
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before Steam's cut
$14.99
21k reviews
Very Positive
Early AccessAuto Battler

Sizing up your own game? See how many copies games in its genre usually sell before you build it.