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How many copies did Music Killer sell?

Estimated copies sold
≈ 13k–21k
$7k–$19k after Steam's cut $13k–$30k before Steam's cut
from 453 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Music Killer and predicted how it would do from its 8 similar games. Every figure here, including Music Killer's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 285k–418k
best case 4.6M (Muse Dash)
Games like Music Killer

A typical game among these

≈ 285k–418k copies

≈ $1.6M–$4.7M after Steam's cut

from ~9k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Muse Dash at ≈ 3.5M–5.7M copies, ≈ $2.9M–$7.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 303 to 4k.
The genre you'd be entering
These games
The similar games share Rhythm (8 of 8) and Music (7 of 8).
The winners
Winners here lead with Music + Rhythm, priced around $3. The breakout hits carry Cute + Sexual Content + Female Protagonist; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

McOsu
2017
Est. copies
≈ 220k–358k
SteamSpy 1M–2M
Est. revenue
Free
Free
6k reviews
Very Positive
RhythmFree to Play
Rhythm Rush!
2017
Est. copies
≈ 6k–10k
too small to compare
SteamSpy 20k–50k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before Steam's cut
$0.99
179 reviews
Mixed
ActionIndie
MUSYNX
2018
Est. copies
≈ 207k–336k
SteamSpy 200k–500k
Est. revenue
$227k–$610k after Steam's cut $413k–$939k before Steam's cut
$3.99
7k reviews
Very Positive
RhythmMusic
Metal: Hellsinger
2022
Est. copies
≈ 423k–688k
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.3M–$14.4M before Steam's cut
$29.99
17k reviews
Overwhelmingly Positive
Rock Star Life Simulator
2025
Est. copies
≈ 13k–22k
too small to compare
SteamSpy under 20k
Est. revenue
$46k–$124k after Steam's cut $84k–$190k before Steam's cut
$12.49
540 reviews
Very Positive
Life SimMusic
AGAINST
2025
Est. copies
≈ 8k–13k
too small to compare
SteamSpy under 20k
Est. revenue
$43k–$115k after Steam's cut $78k–$178k before Steam's cut
$19.99
315 reviews
Mostly Positive
ShooterAction
BPM: BULLETS PER MINUTE
2020
Est. copies
≈ 283k–461k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before Steam's cut
$19.99
11k reviews
Very Positive
Muse Dash
2019
Est. copies
≈ 3.5M–5.7M
13x vs typical
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before Steam's cut
$2.99
122k reviews
Very Positive
MusicRhythm

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