Sign in
wishvane

How many copies did Revenge of the Titans sell?

Estimated copies sold
≈ 80k–129k
$328k–$881k after Steam's cut $596k–$1.4M before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Revenge of the Titans and predicted how it would do from its 7 similar games. Every figure here, including Revenge of the Titans's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 255k–401k
best case 813k (The Riftbreaker)
Games like Revenge of the Titans

A typical game among these

≈ 255k–401k copies

≈ $1.6M–$1.9M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 7 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: The Riftbreaker at ≈ 619k–1.0M copies, ≈ $5.1M–$13.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 1k to 10k.
The genre you'd be entering
These games
The similar games share Tower Defense (7 of 7) and Sci-fi (4 of 7).
The winners
Winners here lead with Tower Defense, priced around $25. The breakout hits carry Base-Building + Resource Management; a typical game here doesn't.
When they shipped
The similar games span 2008 to 2024, and 1 of the 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Creeper World 3: Arc Eternal
2014
Est. copies
≈ 271k–440k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before Steam's cut
$14.99
5k reviews
Overwhelmingly Positive
Tower DefenseStrategy
Creeper World 4
2020
Est. copies
≈ 117k–191k
SteamSpy 200k–500k
Est. revenue
$807k–$2.2M after Steam's cut $1.5M–$3.3M before Steam's cut
$24.99
5k reviews
Very Positive
Tower DefenseWargame
Legion TD 2 - Multiplayer Tower Defense
2021
Est. copies
≈ 380k–617k
3.2x vs typical
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.8M before Steam's cut
$24.99
15k reviews
Very Positive
Tower DefenseMultiplayer
Outpost: Infinity Siege
2024
Est. copies
≈ 338k–550k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before Steam's cut
$24.99
14k reviews
Mixed
Robots3D
The Riftbreaker
2021
Est. copies
≈ 619k–1.0M
5.2x vs typical
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before Steam's cut
$29.99
25k reviews
Very Positive
Base-BuildingTower Defense
Defense Grid: The Awakening
2008
Est. copies
≈ 340k–552k
SteamSpy 500k–1M
Est. revenue
$934k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$9.99
5k reviews
Overwhelmingly Positive
Tower DefenseStrategy
Dungeon of the ENDLESS™
2014
Est. copies
≈ 787k–1.3M
2.9x vs typical
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before Steam's cut
$11.99
14k reviews
Very Positive
Rogue-likeStrategy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.