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How many copies did Grimm & Tonic: Aperitif sell?

Estimated copies sold
≈ 1k–2k
$2k–$4k after Steam's cut $3k–$6k before Steam's cut
from 46 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Grimm & Tonic: Aperitif and predicted how it would do from its 8 similar games. Every figure here, including Grimm & Tonic: Aperitif's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 18k–28k
best case 614k (This Is the Police)
Games like Grimm & Tonic: Aperitif

A typical game among these

≈ 18k–28k copies

≈ $105k–$208k after Steam's cut

from ~725 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: This Is the Police at ≈ 468k–760k copies, ≈ $1.9M–$5.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 160 reviews in their first month; the range was 69 to 291.
The genre you'd be entering
These games
The similar games share Visual Novel (7 of 8) and Noir (4 of 8).
The winners
Winners here lead with Simulation, priced around $15. The breakout hits carry Simulation + Management + Dark Humor; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 17k–28k
SteamSpy 20k–50k
Est. revenue
$119k–$320k after Steam's cut $216k–$492k before Steam's cut
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Very Positive
DetectiveVisual Novel
This Is the Police
2016
Est. copies
≈ 468k–760k
16x vs typical
SteamSpy 500k–1M
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$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before Steam's cut
$14.99
11k reviews
Very Positive
StrategyManagement
Class of '09: The Re-Up
2023
Est. copies
≈ 119k–193k
6.6x vs typical
SteamSpy 200k–500k
Est. revenue
$489k–$1.3M after Steam's cut $890k–$2.0M before Steam's cut
$14.99
5k reviews
Overwhelmingly Positive
Visual NovelFemale Protagonist
For the People
2020
Est. copies
≈ 20k–33k
SteamSpy under 20k
Est. revenue
$95k–$255k after Steam's cut $173k–$393k before Steam's cut
$16.99
819 reviews
Mostly Positive
Choose Your Own AdventureVisual Novel
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≈ 9k–15k
SteamSpy 50k–100k
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DetectiveNoir
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2019
Est. copies
≈ 22k–35k
SteamSpy 50k–100k
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$89k–$240k after Steam's cut $162k–$369k before Steam's cut
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752 reviews
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IndieSimulation
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Est. copies
≈ 26k–42k
SteamSpy 20k–50k
Est. revenue
$284k–$764k after Steam's cut $517k–$1.2M before Steam's cut
$39.99
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Very Positive
OtomeVisual Novel
Lightracer: For Judge
2025
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≈ 12k–20k
SteamSpy 50k–100k
Est. revenue
$34k–$92k after Steam's cut $62k–$141k before Steam's cut
$9.99
502 reviews
Very Positive

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