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How many copies did Swords and Sandals Pirates sell?

Estimated copies sold
≈ 2k–3k
$3k–$8k after Steam's cut $6k–$13k before the cut
from 53 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Swords and Sandals Pirates out and predicted the genre from its 8 similar games. Every figure here, including Swords and Sandals Pirates's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9.2M–16.2M
best case 26.7M (Baldur's Gate 3)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 9.2M–16.2M copies
≈ $144.6M–$215.0M after Steam's cut
from ~267k reviews
Best case
≈ 20.4M–33.1M copies
Baldur's Gate 3 · ≈ $335.8M–$902.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Open World (4 of 8) and Character Customization (2 of 8).
The winners
Winners here lead with Character Customization + Choices Matter, priced around $60.
The era
The games you compared span 2010 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Mount & Blade: Warband
2010
Est. copies
≈ 8.9M–14.5M
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.9M after Steam's cut $89.2M–$202.9M before the cut
$19.99
172k reviews
Overwhelmingly Positive
MedievalRPG
SCP: Secret Laboratory
2017
Est. copies
≈ 8.0M–13.0M
SteamSpy 5M–10M
Est. revenue
Free
Free
232k reviews
Very Positive
Free to PlayMultiplayer
Baldur's Gate 3
2023
Est. copies
≈ 20.4M–33.1M
3.2x vs typical
SteamSpy 20M–50M
Est. revenue
$335.8M–$902.8M after Steam's cut $610.5M–$1388.9M before the cut
$59.99
848k reviews
Overwhelmingly Positive
RPGCharacter Customization
Mount & Blade II: Bannerlord
2022
Est. copies
≈ 7.0M–11.5M
SteamSpy 10M–20M
Est. revenue
$96.9M–$260.5M after Steam's cut $176.2M–$400.8M before the cut
$49.99
294k reviews
Very Positive
MedievalStrategy
Squad
2020
Est. copies
≈ 6.3M–10.3M
SteamSpy 2M–5M
Est. revenue
$69.8M–$187.6M after Steam's cut $126.9M–$288.6M before the cut
$39.99
240k reviews
Very Positive
MilitaryRealistic
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
1.5x vs typical
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.0M–11.4M
SteamSpy 5M–10M
Est. revenue
$87.0M–$233.9M after Steam's cut $158.2M–$359.9M before the cut
$44.99
204k reviews
Overwhelmingly Positive
Tactical RPGRPG
The Forest
2018
Est. copies
≈ 20.6M–33.5M
2.5x vs typical
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival

Sizing up your own game? See what its genre can realistically do before you build it.