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How many copies did Inkulinati sell?

Estimated copies sold
≈ 31k–50k
$210k–$565k after Steam's cut $382k–$869k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Inkulinati and predicted how it would do from its 8 similar games. Every figure here, including Inkulinati's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 146k–243k
best case 1.3M (Battle Brothers)
Games like Inkulinati

A typical game among these

≈ 146k–243k copies

≈ $810k–$3.8M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Battle Brothers at ≈ 1.0M–1.6M copies, ≈ $8.3M–$22.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 2k to 3k.
The genre you'd be entering
These games
The similar games share Turn-Based (5 of 8) and Turn-Based Strategy (5 of 8).
The winners
Winners here lead with Medieval + Open World, priced around $30. The breakout hits carry Open World + Character Customization + War; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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