Sign in
wishvane

How many copies did Flower sell?

Estimated copies sold
≈ 148k–240k
$284k–$763k after Steam's cut $516k–$1.2M before Steam's cut
from 5k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Flower and predicted how it would do from its 8 similar games. Every figure here, including Flower's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k–23k
best case 40k (PLAYNE : The Meditation Game)
Games like Flower

A typical game among these

≈ 3k–23k copies

≈ $13k–$183k after Steam's cut

from ~191 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: PLAYNE : The Meditation Game at ≈ 30k–49k copies, ≈ $125k–$335k after Steam's cut.

What their first month looked like
About half the games that made it here had over 41 reviews in their first month; the range was 19 to 410.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Exploration (6 of 8) and Nature (6 of 8).
The winners
Winners here lead with Philosophical + Story Rich, priced around $15.
When they shipped
The similar games span 2018 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cions of Vega
2021
Est. copies
≈ 2k–4k
SteamSpy 20k–50k
Est. revenue
$2k–$5k after Steam's cut $3k–$8k before Steam's cut
$2.99
92 reviews
Mostly Positive
AdventureExploration
Tomb Explorer VR
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$12k–$32k after Steam's cut $21k–$49k before Steam's cut
$24.99
69 reviews
Very Positive
VRPhysics
DeepStates [VR]
2021
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$8k–$20k after Steam's cut $14k–$31k before Steam's cut
$11.99
92 reviews
Very Positive
AtmosphericVR
cyubeVR
2018
Est. copies
≈ 35k–56k
5.9x vs typical
SteamSpy 100k–200k
Est. revenue
$285k–$765k after Steam's cut $517k–$1.2M before Steam's cut
$29.99
1k reviews
Very Positive
VRBuilding
Subside
2024
Est. copies
≈ 13k–21k
2.8x vs typical
SteamSpy under 20k
Est. revenue
$91k–$244k after Steam's cut $165k–$375k before Steam's cut
$24.99
532 reviews
Overwhelmingly Positive
Morels: The Hunt
2019
Est. copies
≈ 8k–14k
1.5x vs typical
SteamSpy under 20k
Est. revenue
$46k–$123k after Steam's cut $83k–$189k before Steam's cut
$19.99
289 reviews
Very Positive
SimulationAdventure
PLAYNE : The Meditation Game
2020
Est. copies
≈ 30k–49k
6.4x vs typical
SteamSpy under 20k
Est. revenue
$125k–$335k after Steam's cut $227k–$515k before Steam's cut
$14.99
1k reviews
Very Positive
RelaxingSingleplayer
Aquascapers
2024
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $12k–$26k before Steam's cut
$9.99
93 reviews
Mostly Positive
SimulationLife Sim

Sizing up your own game? See how many copies games in its genre usually sell before you build it.