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How many copies did 军团战棋Legion War sell?

Estimated copies sold
≈ 20k–33k
$56k–$151k after Steam's cut $102k–$232k before the cut
from 822 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 军团战棋Legion War out and predicted the genre from its 8 similar games. Every figure here, including 军团战棋Legion War's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12.3M–27.7M
best case 123.4M (PUBG: BATTLEGROUNDS)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 12.3M–27.7M copies
≈ $87.9M–$186.6M after Steam's cut
from ~403k reviews
Best case
≈ 94.0M–152.8M copies
PUBG: BATTLEGROUNDS
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Open World (5 of 8) and Survival (5 of 8).
The winners
Winners here lead with Survival + Shooter, priced around $20. The breakout hits carry Shooter + Battle Royale + FPS; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 94.0M–152.8M
6.8x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.7M reviews
Mixed
SurvivalShooter
Bloons TD 6
2018
Est. copies
≈ 11.9M–19.3M
SteamSpy 2M–5M
Est. revenue
$45.7M–$122.9M after Steam's cut $83.1M–$189.2M before the cut
$13.99
391k reviews
Overwhelmingly Positive
Tower DefenseStrategy
Don't Starve Together
2016
Est. copies
≈ 21.6M–35.1M
SteamSpy 10M–20M
Est. revenue
$88.9M–$239.1M after Steam's cut $161.7M–$367.9M before the cut
$14.99
539k reviews
Very Positive
SurvivalOpen World Survival Craft
Satisfactory
2024
Est. copies
≈ 6.6M–10.7M
SteamSpy 10M–20M
Est. revenue
$72.7M–$195.5M after Steam's cut $132.2M–$300.7M before the cut
$39.99
275k reviews
Overwhelmingly Positive
Base-BuildingAutomation
The Forest
2018
Est. copies
≈ 20.6M–33.5M
1.7x vs typical
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Geometry Dash
2014
Est. copies
≈ 32.4M–52.6M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$44.4M–$119.5M after Steam's cut $80.8M–$183.9M before the cut
$4.99
623k reviews
Very Positive
DifficultMusic
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
Raft
2022
Est. copies
≈ 9.0M–14.7M
SteamSpy 10M–20M
Est. revenue
$49.6M–$133.3M after Steam's cut $90.1M–$205.0M before the cut
$19.99
376k reviews
Very Positive
SurvivalMultiplayer

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