Sign in
wishvane

How many copies did Dealer's Life sell?

Estimated copies sold
≈ 38k–62k
$105k–$282k after Steam's cut $190k–$433k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dealer's Life out and predicted the genre from its 8 similar games. Every figure here, including Dealer's Life's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 45k–839k
best case 1.5M (TCG Card Shop Simulator)

6 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 45k–839k copies
≈ $189k–$6.6M after Steam's cut
from ~4k reviews
Best case
≈ 1.2M–1.9M copies
TCG Card Shop Simulator · ≈ $6.4M–$17.3M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 181 to 13k reviews in their first month.
Your set
Your set clusters on Management (5 of 8) and Capitalism (4 of 8).
The winners
Winners here lead with Simulation + Management, priced around $20.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Dealer's Life 2
2022
Est. copies
≈ 101k–164k
SteamSpy 200k–500k
Est. revenue
$416k–$1.1M after Steam's cut $756k–$1.7M before the cut
$14.99
4k reviews
Very Positive
TradingManagement
TCG Card Shop Simulator
2024
Est. copies
≈ 1.2M–1.9M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.3M after Steam's cut $11.7M–$26.6M before the cut
$19.99
49k reviews
Overwhelmingly Positive
Shop Titans
2020
Est. copies
≈ 473k–769k
4.3x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
18k reviews
Mostly Positive
IdlerShop Keeper
Storage Hunter Simulator
2025
Est. copies
≈ 99k–160k
SteamSpy 100k–200k
Est. revenue
$678k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$24.99
4k reviews
Mostly Positive
Ranch Simulator: Build, Hunt, Farm
2023
Est. copies
≈ 1.1M–1.8M
11x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.0M after Steam's cut $14.2M–$32.3M before the cut
$24.99
47k reviews
Mostly Positive
SimulationMultiplayer
Repair this!
2024
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$38k–$102k after Steam's cut $69k–$156k before the cut
$6.99
819 reviews
Very Positive
ExplorationTime Management
Supercar Collection Simulator
2025
Est. copies
≈ 39k–64k
SteamSpy 50k–100k
Est. revenue
$140k–$377k after Steam's cut $255k–$580k before the cut
$12.99
2k reviews
Very Positive
MultiplayerSimulation
Final Profit: A Shop RPG
2023
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$65k–$175k after Steam's cut $118k–$269k before the cut
$14.99
658 reviews
Very Positive
RPGCapitalism

Sizing up your own game? See what its genre can realistically do before you build it.