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How many copies did Castle Break sell?

Estimated copies sold
≈ 22k–35k
$30k–$80k after Steam's cut $54k–$122k before Steam's cut
from 749 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Castle Break and predicted how it would do from its 8 similar games. Every figure here, including Castle Break's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.8M–9.7M
best case 8.7M (Vampire Survivors)
Games like Castle Break

A typical game among these

≈ 4.8M–9.7M copies

≈ $29.8M–$41.1M after Steam's cut

from ~143k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Competitive (2 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Vampire Survivors at ≈ 6.6M–10.7M copies, ≈ $9.1M–$24.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 57k reviews in their first month; the range was 4k to 129k.
The genre you'd be entering
These games
The similar games share Competitive (2 of 8) and First-Person (2 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $5.
When they shipped
The similar games span 2000 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$9.1M–$24.4M after Steam's cut $16.5M–$37.5M before Steam's cut
$4.99
267k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
MultiVersus
2022
Est. copies
≈ 2.9M–4.7M
SteamSpy 5M–10M
Est. revenue
Free
Free
116k reviews
Mostly Positive
Multiplayer2D Fighter
Hotline Miami 2: Wrong Number
2015
Est. copies
≈ 3.9M–6.4M
SteamSpy 2M–5M
Est. revenue
$16.2M–$43.5M after Steam's cut $29.4M–$66.9M before Steam's cut
$14.99
80k reviews
Very Positive
Great SoundtrackGore
Totally Accurate Battle Simulator
2021
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$21.0M–$56.6M after Steam's cut $38.3M–$87.1M before Steam's cut
$19.99
154k reviews
Overwhelmingly Positive
SandboxSimulation
Counter-Strike
2000
Est. copies
≈ 16.6M–26.9M
1.8x vs typical
SteamSpy 10M–20M
Est. revenue
$45.5M–$122.3M after Steam's cut $82.7M–$188.1M before Steam's cut
$9.99
262k reviews
Overwhelmingly Positive
ActionFPS
Hotline Miami
2012
Est. copies
≈ 8.1M–13.2M
SteamSpy 2M–5M
Est. revenue
$22.3M–$60.0M after Steam's cut $40.6M–$92.3M before Steam's cut
$9.99
128k reviews
Overwhelmingly Positive
Great SoundtrackViolent
Duck Game
2015
Est. copies
≈ 1.9M–3.1M
too small to compare
SteamSpy 2M–5M
Est. revenue
$6.8M–$18.3M after Steam's cut $12.4M–$28.2M before Steam's cut
$12.99
39k reviews
Overwhelmingly Positive
MultiplayerFunny
Poppy Playtime
2021
Est. copies
≈ 3.5M–5.7M
SteamSpy 5M–10M
Est. revenue
Free
Free
143k reviews
Very Positive
HorrorFree to Play

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