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How many copies did We Are The Caretakers sell?

Estimated copies sold
≈ 864–1k
$5k–$13k after Steam's cut $9k–$20k before the cut
from 36 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left We Are The Caretakers out and predicted the genre from its 8 similar games. Every figure here, including We Are The Caretakers's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–21k
best case 38k (Master of Magic)
The Turn-Based Strategy genre

1 of your 8 similar games is a hit. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4k–21k copies
≈ $14k–$183k after Steam's cut
from ~190 reviews
Best case
≈ 29k–47k copies
Master of Magic · ≈ $320k–$859k after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (6 of 8) and Strategy RPG (5 of 8).
The winners
Winners here lead with Turn-Based Combat + 4X, priced around $40.
The era
The games you compared span 2016 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

蜀山幻剑录 Sword of Shushan
2020
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
$8k–$21k after Steam's cut $14k–$33k before the cut
$9.99
109 reviews
Mixed
StrategyTurn-Based Strategy
三國立志傳2
2023
Est. copies
≈ 3k–5k
SteamSpy 50k–100k
Est. revenue
$7k–$20k after Steam's cut $13k–$30k before the cut
$7.99
139 reviews
Very Positive
StrategyRPG
Immortal Realms: Vampire Wars
2020
Est. copies
≈ 15k–25k
3.1x vs typical
SteamSpy 200k–500k
Est. revenue
$128k–$343k after Steam's cut $232k–$528k before the cut
$29.99
586 reviews
Mixed
StrategyVampire
Master of Magic
2022
Est. copies
≈ 29k–47k
6.4x vs typical
SteamSpy 50k–100k
Est. revenue
$320k–$859k after Steam's cut $581k–$1.3M before the cut
$39.99
1k reviews
Mostly Positive
Turn-Based CombatStrategy
Frontline: Panzer Blitzkrieg!
2020
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$8k–$22k after Steam's cut $15k–$33k before the cut
$9.99
111 reviews
Very Positive
Epic Manager - Create Your Own Adventuring Agency!
2016
Est. copies
≈ 10k–16k
SteamSpy 100k–200k
Est. revenue
$48k–$128k after Steam's cut $87k–$197k before the cut
$17.99
241 reviews
Mixed
Choose Your Own AdventureRogue-lite
Sorcerer King: Rivals
2016
Est. copies
≈ 16k–27k
2.2x vs typical
SteamSpy 100k–200k
Est. revenue
$90k–$242k after Steam's cut $164k–$372k before the cut
$19.99
409 reviews
Mixed
4XTactical RPG
Frontline: World War II
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$11.99
58 reviews
Very Positive
Turn-Based TacticsTurn-Based Strategy

Sizing up your own game? See what its genre can realistically do before you build it.