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How many copies did Mech Mechanic Simulator sell?

Estimated copies sold
≈ 17k–28k
$96k–$258k after Steam's cut $174k–$396k before Steam's cut
from 703 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Mech Mechanic Simulator and predicted how it would do from its 8 similar games. Every figure here, including Mech Mechanic Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 26k–168k
best case 1.6M (Generation Zero®)
Games like Mech Mechanic Simulator

A typical game among these

≈ 26k–168k copies

≈ $94k–$1.6M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Base-Building (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Generation Zero® at ≈ 1.2M–2.0M copies, ≈ $8.4M–$22.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 731 reviews in their first month; the range was 327 to 3k.
The genre you'd be entering
These games
The similar games share Base-Building (4 of 8) and Crafting (4 of 8).
The winners
Winners here lead with Open World + Survival, priced around $25.
When they shipped
The similar games span 2014 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mining Mechs
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Est. copies
≈ 68k–111k
SteamSpy 200k–500k
Est. revenue
$56k–$151k after Steam's cut $102k–$232k before Steam's cut
$2.99
3k reviews
Very Positive
Co-opOnline Co-Op
Super Mining Mechs
2024
Est. copies
≈ 22k–36k
SteamSpy 50k–100k
Est. revenue
$31k–$82k after Steam's cut $56k–$126k before Steam's cut
$4.99
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Online Co-OpSide Scroller
Homebrew - Patent Unknown
2014
Est. copies
≈ 55k–89k
SteamSpy 200k–500k
Est. revenue
$225k–$605k after Steam's cut $409k–$930k before Steam's cut
$14.99
974 reviews
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Early AccessChoose Your Own Adventure
Generation Zero®
2019
Est. copies
≈ 1.2M–2.0M
23x vs typical
SteamSpy 1M–2M
Est. revenue
$8.4M–$22.5M after Steam's cut $15.2M–$34.6M before Steam's cut
$24.99
42k reviews
Mostly Positive
Open WorldSurvival
Lightyear Frontier
2024
Est. copies
≈ 118k–191k
2.5x vs typical
SteamSpy 200k–500k
Est. revenue
$808k–$2.2M after Steam's cut $1.5M–$3.3M before Steam's cut
$24.99
5k reviews
Very Positive
Early AccessOnline Co-Op
Evospace
2019
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$46k–$125k after Steam's cut $84k–$192k before Steam's cut
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391 reviews
Very Positive
Early AccessSimulation
CryoFall
2021
Est. copies
≈ 161k–261k
3.5x vs typical
SteamSpy 200k–500k
Est. revenue
$882k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$19.99
6k reviews
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Colony SimCrafting
Pantropy
2019
Est. copies
≈ 8k–14k
SteamSpy under 20k
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Free
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Mixed
ActionIndie

Sizing up your own game? See how many copies games in its genre usually sell before you build it.