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How many copies did Jump King sell?

Estimated copies sold
≈ 387k–629k
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
from 13k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Jump King and predicted how it would do from its 8 similar games. Every figure here, including Jump King's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 85k–182k
best case 47.6M (Geometry Dash)
Games like Jump King

A typical game among these

≈ 85k–182k copies

≈ $263k–$716k after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Geometry Dash at ≈ 36.2M–58.9M copies, ≈ $49.7M–$133.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 302 reviews in their first month; the range was 48 to 2k.
The genre you'd be entering
These games
The similar games share Precision Platformer (7 of 8) and Platformer (4 of 8).
The winners
Winners here lead with Precision Platformer, priced around $12. The breakout hits carry Great Soundtrack + Music + 2D; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Pogostuck: Rage With Your Friends
2019
Est. copies
≈ 186k–302k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$357k–$961k after Steam's cut $650k–$1.5M before Steam's cut
$6.99
6k reviews
Very Positive
Geometry Dash
2014
Est. copies
≈ 36.2M–58.9M
157x vs typical
SteamSpy 5M–10M
Est. revenue
$49.7M–$133.7M after Steam's cut $90.4M–$205.7M before Steam's cut
$4.99
647k reviews
Very Positive
DifficultMusic
Celeste
2018
Est. copies
≈ 4.5M–7.4M
36x vs typical
SteamSpy 2M–5M
Est. revenue
$24.9M–$67.0M after Steam's cut $45.3M–$103.1M before Steam's cut
$19.99
149k reviews
Overwhelmingly Positive
I wanna be the Creator
2019
Est. copies
≈ 87k–141k
SteamSpy 200k–500k
Est. revenue
$143k–$384k after Steam's cut $260k–$591k before Steam's cut
$5.99
3k reviews
Very Positive
ActionLevel Editor
Mineirinho Director's Cut
2020
Est. copies
≈ 57k–93k
SteamSpy 200k–500k
Est. revenue
$16k–$42k after Steam's cut $28k–$64k before Steam's cut
$0.99
2k reviews
Mixed
AnimeAction
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2020
Est. copies
≈ 44k–71k
SteamSpy 50k–100k
Est. revenue
Free
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Overwhelmingly Positive
A Difficult Game About Climbing
2024
Est. copies
≈ 141k–230k
SteamSpy 200k–500k
Est. revenue
$388k–$1.0M after Steam's cut $706k–$1.6M before Steam's cut
$9.99
6k reviews
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Bread & Fred
2023
Est. copies
≈ 130k–212k
SteamSpy 200k–500k
Est. revenue
$537k–$1.4M after Steam's cut $976k–$2.2M before Steam's cut
$14.99
5k reviews
Mostly Positive
Co-opLocal Co-Op

Sizing up your own game? See how many copies games in its genre usually sell before you build it.