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How many copies did Kind Words (lo fi chill beats to write to) sell?

Estimated copies sold
≈ 258k–420k
$355k–$953k after Steam's cut $645k–$1.5M before Steam's cut
from 9k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Kind Words (lo fi chill beats to write to) and predicted how it would do from its 8 similar games. Every figure here, including Kind Words (lo fi chill beats to write to)'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 68k–142k
best case 196k (LOST EMBER)
Games like Kind Words (lo fi chill beats to write to)

A typical game among these

≈ 68k–142k copies

≈ $515k–$1.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: LOST EMBER at ≈ 149k–243k copies, ≈ $1.2M–$3.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 536 reviews in their first month; the range was 27 to 836.
The genre you'd be entering
These games
The similar games share Cozy (5 of 8) and Exploration (4 of 8).
The winners
Winners here lead with Exploration + Story Rich, priced around $30.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

inbento
2021
Est. copies
≈ 74k–120k
SteamSpy 100k–200k
Est. revenue
$101k–$272k after Steam's cut $184k–$419k before Steam's cut
$4.99
3k reviews
Overwhelmingly Positive
CasualCute
LOST EMBER
2019
Est. copies
≈ 149k–243k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.1M before Steam's cut
$29.99
5k reviews
Very Positive
AtmosphericExploration
Summer in Mara
2020
Est. copies
≈ 55k–89k
SteamSpy 200k–500k
Est. revenue
$300k–$808k after Steam's cut $546k–$1.2M before Steam's cut
$19.99
2k reviews
Mostly Positive
Life SimRelaxing
Harold Halibut
2024
Est. copies
≈ 33k–54k
SteamSpy under 20k
Est. revenue
$320k–$860k after Steam's cut $581k–$1.3M before Steam's cut
$34.99
1k reviews
Very Positive
Story RichCinematic
Wylde Flowers
2022
Est. copies
≈ 69k–112k
SteamSpy 50k–100k
Est. revenue
$472k–$1.3M after Steam's cut $859k–$2.0M before Steam's cut
$24.99
3k reviews
Overwhelmingly Positive
Tavern Talk - A Cozy Visual Novel
2024
Est. copies
≈ 44k–71k
SteamSpy 20k–50k
Est. revenue
$216k–$582k after Steam's cut $394k–$895k before Steam's cut
$17.99
2k reviews
Very Positive
SingleplayerFantasy
LEGO® Builder's Journey
2021
Est. copies
≈ 107k–174k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$589k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$19.99
4k reviews
Very Positive
IndieCute
Beacon Pines
2022
Est. copies
≈ 112k–182k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$616k–$1.7M after Steam's cut $1.1M–$2.5M before Steam's cut
$19.99
5k reviews
Overwhelmingly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.