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wishvane

How many copies did Bastion sell?

Estimated copies sold
≈ 2.0M–3.2M
$8.2M–$22.0M after Steam's cut $14.9M–$33.8M before the cut
from 38k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Bastion out and predicted the genre from its 8 similar games. Every figure here, including Bastion's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 20.6M–32.3M
best case 40.0M (Wallpaper Engine)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 20.6M–32.3M copies
≈ $84.3M–$169.7M after Steam's cut
from ~553k reviews
Best case
≈ 30.5M–49.6M copies
Wallpaper Engine · ≈ $41.9M–$112.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Platformer (2 of 8) and Action Roguelike (1 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $5. The breakout hits carry Mature + Utilities + Anime; a typical game here doesn't.
The era
The games you compared span 2014 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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Est. copies
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SteamSpy 2M–5M
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Tower DefenseStrategy
Wallpaper Engine
2018
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≈ 30.5M–49.6M
1.8x vs typical
SteamSpy 20M–50M
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DifficultMusic
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The Forest
2018
Est. copies
≈ 20.6M–33.5M
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Open World Survival CraftSurvival
The Binding of Isaac: Rebirth
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Est. copies
≈ 22.3M–36.3M
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Action RoguelikeRogue-like
Hollow Knight
2017
Est. copies
≈ 19.0M–30.9M
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Est. revenue
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$14.99
553k reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.