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How many copies did Critters for Sale sell?

Estimated copies sold
≈ 48k–77k
$131k–$351k after Steam's cut $237k–$540k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Critters for Sale and predicted how it would do from its 8 similar games. Every figure here, including Critters for Sale's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k–48k
best case 139k (Hello Charlotte EP3: Childhood's End)
Games like Critters for Sale

A typical game among these

≈ 3k–48k copies

≈ $5k–$100k after Steam's cut

from ~318 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Hello Charlotte EP3: Childhood's End at ≈ 106k–172k copies, ≈ $116k–$312k after Steam's cut.

What their first month looked like
About half the games that made it here had over 65 reviews in their first month; the range was 12 to 307.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Gore (5 of 8) and Visual Novel (5 of 8).
The winners
Winners here lead with Story Rich + Psychological Horror, priced around $4.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.5x vs typical
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Hello Charlotte EP3: Childhood's End
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11x vs typical
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Sizing up your own game? See how many copies games in its genre usually sell before you build it.