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How many copies did Motorcycle Mechanic Simulator 2021 sell?

Estimated copies sold
≈ 45k–73k
$247k–$665k after Steam's cut $450k–$1.0M before the cut
from 2k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Motorcycle Mechanic Simulator 2021 out and predicted the genre from its 8 similar games. Every figure here, including Motorcycle Mechanic Simulator 2021's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–2.0M
best case 4.4M (House Flipper)
The Sandbox genre

7 of your 8 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.3M–2.0M copies
≈ $12.8M–$19.5M after Steam's cut
from ~45k reviews
Best case
≈ 3.4M–5.5M copies
House Flipper · ≈ $23.1M–$62.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Sandbox (6 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Simulation + Design & Illustration, priced around $25.
The era
None of the games you compared shipped in the last two years; the newest is from 2022. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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≈ 1.1M–1.7M
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MotocrossMotorbike
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2018
Est. copies
≈ 3.4M–5.5M
2.4x vs typical
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≈ 31k–50k
too small to compare
SteamSpy 50k–100k
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Car Mechanic Simulator 2021
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Est. copies
≈ 939k–1.5M
SteamSpy 1M–2M
Est. revenue
$6.5M–$17.3M after Steam's cut $11.7M–$26.7M before the cut
$24.99
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2019
Est. copies
≈ 15k–24k
too small to compare
SteamSpy 20k–50k
Est. revenue
$102k–$275k after Steam's cut $186k–$423k before the cut
$24.99
517 reviews
Mixed
RacingMotorbike

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