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wishvane

How many copies did Fast and Low sell?

Estimated copies sold
≈ 19k–31k
$106k–$285k after Steam's cut $193k–$438k before the cut
from 803 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fast and Low out and predicted the genre from its 8 similar games. Every figure here, including Fast and Low's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 51k–371k
best case 28.9M (Phasmophobia)
The Shooter genre

7 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 51k–371k copies
≈ $398k–$2.3M after Steam's cut
from ~4k reviews
Best case
≈ 22.0M–35.8M copies
Phasmophobia · ≈ $121.1M–$325.6M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 940 to 25k reviews in their first month.
Your set
Your set clusters on Shooter (7 of 8) and VR (7 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20. The breakout hits carry Horror + Psychological Horror + Co-op; a typical game here doesn't.
The era
The games you compared span 2015 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Steam Link
2015
Est. copies
≈ 342k–556k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
7k reviews
Mostly Positive
Steam MachineSoftware
Phasmophobia
2020
Est. copies
≈ 22.0M–35.8M
226x vs typical
SteamSpy 10M–20M
Est. revenue
$121.1M–$325.6M after Steam's cut $220.2M–$500.9M before the cut
$19.99
834k reviews
Very Positive
HorrorOnline Co-Op
Onward
2025
Est. copies
≈ 223k–363k
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.3M before the cut
$24.99
9k reviews
Mixed
VRShooter
War Dust VR: 32v32 Battlefields
2020
Est. copies
≈ 43k–70k
SteamSpy 100k–200k
Est. revenue
$294k–$792k after Steam's cut $535k–$1.2M before the cut
$24.99
2k reviews
Very Positive
VRShooter
Tactical Assault VR
2023
Est. copies
≈ 88k–144k
SteamSpy 100k–200k
Est. revenue
$486k–$1.3M after Steam's cut $884k–$2.0M before the cut
$19.99
4k reviews
Mostly Positive
TacticalVR
GROUND BRANCH
2026
Est. copies
≈ 588k–956k
6.6x vs typical
SteamSpy 1M–2M
Est. revenue
$4.9M–$13.0M after Steam's cut $8.8M–$20.1M before the cut
$29.99
25k reviews
Very Positive
TacticalRealistic
Breachers™
2023
Est. copies
≈ 34k–56k
SteamSpy 100k–200k
Est. revenue
$190k–$510k after Steam's cut $345k–$784k before the cut
$19.99
1k reviews
Very Positive
ActionShooter
Warhammer 40,000: Battle Sister
2022
Est. copies
≈ 15k–24k
SteamSpy 100k–200k
Est. revenue
$82k–$221k after Steam's cut $149k–$339k before the cut
$19.99
622 reviews
Mixed
ActionFPS

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