Sign in
wishvane

How many copies did War Dust VR: 32v32 Battlefields sell?

Estimated copies sold
≈ 40k–65k
$277k–$744k after Steam's cut $503k–$1.1M before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid War Dust VR: 32v32 Battlefields and predicted how it would do from its 8 similar games. Every figure here, including War Dust VR: 32v32 Battlefields's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.1M–5.2M
best case 65.2M (War Thunder)
Games like War Dust VR: 32v32 Battlefields

A typical game among these

≈ 3.1M–5.2M copies

≈ $35.7M–$61.9M after Steam's cut

from ~99k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: War Thunder at ≈ 49.7M–80.7M copies. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share VR (5 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat. The breakout hits carry Vehicular Combat + World War II + Flight; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Totally Accurate Battlegrounds
2018
Est. copies
≈ 2.7M–4.3M
SteamSpy 2M–5M
Est. revenue
Free
Free
88k reviews
Very Positive
MultiplayerPhysics
SteamVR
unreleased
Est. copies
≈ 2.2M–3.5M
SteamSpy 1M–2M
Est. revenue
Free
Free
87k reviews
Very Positive
VRSoftware
War Thunder
2013
Est. copies
≈ 49.7M–80.7M
8.0x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
786k reviews
Mostly Positive
Free to PlaySimulation
Resident Evil 4 (2005)
2014
Est. copies
≈ 5.5M–9.0M
SteamSpy 2M–5M
Est. revenue
$30.4M–$81.7M after Steam's cut $55.2M–$125.7M before Steam's cut
$19.99
99k reviews
Very Positive
Inventory ManagementSurvival Horror
Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.3M
SteamSpy 2M–5M
Est. revenue
$43.2M–$116.1M after Steam's cut $78.5M–$178.5M before Steam's cut
$59.99
106k reviews
Overwhelmingly Positive
VRFPS
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.4M–7.1M
SteamSpy 2M–5M
Est. revenue
$24.1M–$64.9M after Steam's cut $43.9M–$99.9M before Steam's cut
$19.99
128k reviews
Overwhelmingly Positive
Soundpad
2017
Est. copies
≈ 3.6M–5.9M
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.5M before Steam's cut
$4.99
105k reviews
Overwhelmingly Positive
UtilitiesAudio Production
Rec Room
2021
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
Free
Free
84k reviews
Very Positive
Free to PlayVR

Sizing up your own game? See how many copies games in its genre usually sell before you build it.