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How many copies did Redemption's Guild sell?

Estimated copies sold
≈ 397–645
from 16 reviews (Mostly Negative)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Redemption's Guild and predicted how it would do from its 8 similar games. Every figure here, including Redemption's Guild's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 9k–38k
best case 108k (Until You Fall)
Games like Redemption's Guild

A typical game among these

≈ 9k–38k copies

≈ $44k–$353k after Steam's cut

from ~535 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Until You Fall at ≈ 82k–134k copies, ≈ $565k–$1.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 92 reviews in their first month; the range was 33 to 1k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (8 of 8) and Hack and Slash (4 of 8).
The winners
Winners here lead with VR + Swordplay, priced around $25.
When they shipped
The similar games span 2017 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Barbaria
2023
Est. copies
≈ 3k–6k
SteamSpy under 20k
Est. revenue
$19k–$51k after Steam's cut $34k–$78k before Steam's cut
$19.99
139 reviews
Very Positive
VRHack and Slash
Clone Drone in the Hyperdome
2024
Est. copies
≈ 27k–44k
2.0x vs typical
SteamSpy 50k–100k
Est. revenue
$149k–$401k after Steam's cut $271k–$617k before Steam's cut
$19.99
1k reviews
Very Positive
ActionSwordplay
Swordsman VR
2020
Est. copies
≈ 17k–28k
SteamSpy 50k–100k
Est. revenue
$95k–$257k after Steam's cut $174k–$395k before Steam's cut
$19.99
700 reviews
Mixed
VRAction
The Morrigan
2020
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$29k–$77k after Steam's cut $52k–$118k before Steam's cut
$13.99
300 reviews
Very Positive
VRAdventure
Until You Fall
2020
Est. copies
≈ 82k–134k
6.2x vs typical
SteamSpy 200k–500k
Est. revenue
$565k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$24.99
3k reviews
Very Positive
VRSwordplay
CYBRID
2021
Est. copies
≈ 4k–7k
SteamSpy 50k–100k
Est. revenue
$17k–$47k after Steam's cut $32k–$72k before Steam's cut
$14.99
170 reviews
Very Positive
Early AccessAction
IKEA VR Pancake Kitchen
2017
Est. copies
≈ 13k–21k
SteamSpy 50k–100k
Est. revenue
Free
Free
370 reviews
Mostly Positive
HentaiPsychedelic
Karnage Chronicles
2020
Est. copies
≈ 34k–55k
2.6x vs typical
SteamSpy under 20k
Est. revenue
$233k–$627k after Steam's cut $424k–$965k before Steam's cut
$24.99
1k reviews
Very Positive
VRHack and Slash

Sizing up your own game? See how many copies games in its genre usually sell before you build it.