Sign in
wishvane

How many copies did Nikopol: Secrets of the Immortals sell?

Estimated copies sold
≈ 25k–41k
$34k–$92k after Steam's cut $62k–$142k before Steam's cut
from 396 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Nikopol: Secrets of the Immortals and predicted how it would do from its 8 similar games. Every figure here, including Nikopol: Secrets of the Immortals's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 6.8M–7.4M
best case 18.7M (DayZ)
Games like Nikopol: Secrets of the Immortals

A typical game among these

≈ 6.8M–7.4M copies

≈ $56.4M–$86.1M after Steam's cut

from ~197k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: DayZ at ≈ 14.3M–23.2M copies, ≈ $196.4M–$527.9M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Open World (6 of 8) and Third Person (3 of 8).
The winners
Winners here lead with Survival + Open World, priced around $50. The breakout hits carry Survival + Online Co-Op + Zombies; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Grand Theft Auto IV: Complete Edition
unreleased
Est. copies
≈ 5.1M–8.2M
SteamSpy 20M–50M
Est. revenue
Free
Free
204k reviews
Very Positive
Open WorldAction
鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.6M–9.1M
SteamSpy 2M–5M
Est. revenue
$30.6M–$82.4M after Steam's cut $55.7M–$126.8M before Steam's cut
$19.99
225k reviews
Mixed
ManagementSingleplayer
Assassin's Creed® Odyssey
2018
Est. copies
≈ 5.7M–9.3M
SteamSpy 5M–10M
Est. revenue
$94.8M–$254.9M after Steam's cut $172.4M–$392.1M before Steam's cut
$59.99
189k reviews
Very Positive
Open WorldRPG
DayZ
2018
Est. copies
≈ 14.3M–23.2M
2.4x vs typical
SteamSpy 10M–20M
Est. revenue
$196.4M–$527.9M after Steam's cut $357.0M–$812.2M before Steam's cut
$49.99
470k reviews
Mostly Positive
SurvivalOpen World
Kingdom Come: Deliverance
2018
Est. copies
≈ 5.7M–9.2M
SteamSpy 2M–5M
Est. revenue
$46.7M–$125.6M after Steam's cut $84.9M–$193.2M before Steam's cut
$29.99
186k reviews
Very Positive
MedievalRPG
Grand Theft Auto IV: The Complete Edition
2020
Est. copies
≈ 5.1M–8.3M
SteamSpy 5M–10M
Est. revenue
$27.9M–$75.1M after Steam's cut $50.8M–$115.6M before Steam's cut
$19.99
205k reviews
Very Positive
Open WorldAction
The Walking Dead
2012
Est. copies
≈ 5.1M–8.3M
too small to compare
SteamSpy 2M–5M
Est. revenue
$21.0M–$56.5M after Steam's cut $38.2M–$86.9M before Steam's cut
$14.99
81k reviews
Overwhelmingly Positive
ZombiesStory Rich
The Elder Scrolls® Online
2017
Est. copies
≈ 5.6M–9.0M
SteamSpy 5M–10M
Est. revenue
$30.6M–$82.2M after Steam's cut $55.6M–$126.5M before Steam's cut
$19.99
162k reviews
Very Positive
RPGMMORPG

Sizing up your own game? See how many copies games in its genre usually sell before you build it.