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wishvane

How many copies did Not For Broadcast sell?

Estimated copies sold
≈ 301k–489k
$2.1M–$5.6M after Steam's cut $3.8M–$8.6M before the cut
from 13k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Not For Broadcast out and predicted the genre from its 8 similar games. Every figure here, including Not For Broadcast's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 814k–1.6M
best case 1.6M (The Walking Dead: The Telltale Definitive Series)
The Choices Matter genre

5 of your 8 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 814k–1.6M copies
≈ $3.3M–$8.7M after Steam's cut
from ~26k reviews
Best case
≈ 1.2M–2.0M copies
The Walking Dead: The Telltale Definitive Series · ≈ $16.6M–$44.7M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Choices Matter (7 of 8) and Story Rich (6 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $50.
The era
The games you compared span 2016 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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too small to compare
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CyberpunkPixel Graphics
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too small to compare
SteamSpy under 20k
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Mixed
Orwell: Keeping an Eye On You
2016
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≈ 620k–1.0M
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Choices MatterPolitical Sim
The Walking Dead: The Telltale Definitive Series
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Est. copies
≈ 1.2M–2.0M
1.8x vs typical
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$49.99
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Overwhelmingly Positive
Choices MatterStory Rich
Beholder
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≈ 1.2M–2.0M
SteamSpy 1M–2M
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Dystopian Choices Matter
Road 96 🛣️
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≈ 634k–1.0M
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Est. revenue
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$19.96
26k reviews
Very Positive
First-PersonColorful

Sizing up your own game? See what its genre can realistically do before you build it.