Sign in
wishvane

How big is Legend of Keepers: Prologue?

Estimated players who have it
≈ 69k–111k
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Legend of Keepers: Prologue and predicted how it would do from its 8 similar games. Every figure here, including Legend of Keepers: Prologue's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 273k–703k
best case 8.9M (Darkest Dungeon®)
Games like Legend of Keepers: Prologue

A typical game among these

≈ 273k–703k copies

≈ $2.6M–$9.2M after Steam's cut

from ~13k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Darkest Dungeon® at ≈ 6.8M–11.0M copies, ≈ $46.5M–$125.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 1k to 8k.
The genre you'd be entering
These games
The similar games share Rogue-like (6 of 8) and Dark Fantasy (4 of 8).
The winners
Winners here lead with Turn-Based Combat + Dark Fantasy, priced around $25. The breakout hits carry Difficult + Lovecraftian + Turn-Based Combat; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Darkest Dungeon® II
2023
Est. copies
≈ 671k–1.1M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$7.4M–$19.9M after Steam's cut $13.4M–$30.5M before Steam's cut
$39.99
27k reviews
Mostly Positive
Black Book
2021
Est. copies
≈ 168k–272k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$24.99
7k reviews
Very Positive
Card BattlerTurn-Based Tactics
Backpack Hero
2023
Est. copies
≈ 212k–344k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$19.99
9k reviews
Very Positive
Replay ValueTurn-Based
Stoneshard
2020
Est. copies
≈ 886k–1.4M
2.7x vs typical
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.4M after Steam's cut $11.1M–$25.2M before Steam's cut
$24.99
36k reviews
Mostly Positive
Darkest Dungeon®
2016
Est. copies
≈ 6.8M–11.0M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$46.5M–$125.1M after Steam's cut $84.6M–$192.5M before Steam's cut
$24.99
163k reviews
Very Positive
Turn-Based CombatDark Fantasy
Gloomhaven
2021
Est. copies
≈ 400k–650k
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.0M–$15.9M before Steam's cut
$34.99
16k reviews
Very Positive
Online Co-OpDark Fantasy
Iratus: Lord of the Dead
2020
Est. copies
≈ 205k–333k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before Steam's cut
$29.99
8k reviews
Very Positive
RPGStrategy
Across the Obelisk
2022
Est. copies
≈ 326k–529k
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$19.99
13k reviews
Very Positive
Rogue-likeStrategy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.